
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
main.cpp@11:494cc44777fe, 2020-05-11 (annotated)
- Committer:
- el19zf
- Date:
- Mon May 11 09:09:31 2020 +0000
- Revision:
- 11:494cc44777fe
- Parent:
- 10:02ab3324be6c
- Child:
- 12:009895f6b6e4
add Interface class and build the interaction with gamer
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el19zf | 7:c49f3d3b672f | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
el19zf | 1:b133934e0d45 | 7 | Name:Zeyu Feng |
el19zf | 1:b133934e0d45 | 8 | Username:el19zf |
el19zf | 1:b133934e0d45 | 9 | Student ID Number:201377605 |
el19zf | 1:b133934e0d45 | 10 | Date:11/3/2020 |
eencae | 0:b7f1f47bb26a | 11 | */ |
eencae | 0:b7f1f47bb26a | 12 | |
eencae | 0:b7f1f47bb26a | 13 | // includes |
eencae | 0:b7f1f47bb26a | 14 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 15 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 16 | #include "N5110.h" |
el19zf | 2:67b51ee7fc34 | 17 | #include "People.h" |
el19zf | 3:b8fbaefc496c | 18 | #include "PeopleEngine.h" |
el19zf | 4:b12a49f0b730 | 19 | #include "shot.h" |
el19zf | 8:8287d2ef965d | 20 | #include "Collision.h" |
el19zf | 11:494cc44777fe | 21 | #include "Interface.h" |
el19zf | 6:dce38fe4e092 | 22 | |
eencae | 0:b7f1f47bb26a | 23 | // objects |
eencae | 0:b7f1f47bb26a | 24 | Gamepad pad; |
eencae | 0:b7f1f47bb26a | 25 | N5110 lcd; |
el19zf | 3:b8fbaefc496c | 26 | PeopleEngine engine; |
el19zf | 4:b12a49f0b730 | 27 | shot shot; |
el19zf | 8:8287d2ef965d | 28 | Collision collision; |
el19zf | 11:494cc44777fe | 29 | Interface interface; |
el19zf | 4:b12a49f0b730 | 30 | |
el19zf | 6:dce38fe4e092 | 31 | //flag and triggers |
el19zf | 9:62d6559f0d50 | 32 | Ticker ticker;//gradually increase number of shots |
el19zf | 9:62d6559f0d50 | 33 | Timeout timeout; |
el19zf | 6:dce38fe4e092 | 34 | volatile int timer_flag = 0; |
el19zf | 9:62d6559f0d50 | 35 | volatile int timeout_flag = 0; |
el19zf | 11:494cc44777fe | 36 | volatile int count_flag = 18; |
el19zf | 11:494cc44777fe | 37 | volatile int paused_flag = 0; |
el19zf | 11:494cc44777fe | 38 | volatile int option_flag = 0; |
el19zf | 6:dce38fe4e092 | 39 | |
el19zf | 6:dce38fe4e092 | 40 | // functions |
el19zf | 11:494cc44777fe | 41 | void flip(){ timer_flag = 1; } |
el19zf | 11:494cc44777fe | 42 | void time_out(){ timeout_flag = 1; } |
el19zf | 6:dce38fe4e092 | 43 | void init(); |
el19zf | 8:8287d2ef965d | 44 | void control_check(); |
el19zf | 11:494cc44777fe | 45 | void update(); |
el19zf | 7:c49f3d3b672f | 46 | void shot_update(); |
el19zf | 10:02ab3324be6c | 47 | void init_timeout(); |
el19zf | 11:494cc44777fe | 48 | void main_game(float,int); |
el19zf | 11:494cc44777fe | 49 | void init_value(); |
eencae | 0:b7f1f47bb26a | 50 | |
eencae | 0:b7f1f47bb26a | 51 | int main() |
eencae | 0:b7f1f47bb26a | 52 | { |
el19zf | 3:b8fbaefc496c | 53 | //initial |
el19zf | 6:dce38fe4e092 | 54 | init(); |
el19zf | 11:494cc44777fe | 55 | |
el19zf | 11:494cc44777fe | 56 | interface.Welcome(lcd,pad); |
el19zf | 7:c49f3d3b672f | 57 | |
el19zf | 11:494cc44777fe | 58 | //a infinite loop |
el19zf | 6:dce38fe4e092 | 59 | while(1) { |
el19zf | 11:494cc44777fe | 60 | init(); |
el19zf | 11:494cc44777fe | 61 | init_value(); |
el19zf | 11:494cc44777fe | 62 | int option_flag= interface.menu(lcd,pad,option_flag); |
el19zf | 11:494cc44777fe | 63 | switch(option_flag){ |
el19zf | 11:494cc44777fe | 64 | case 0: |
el19zf | 11:494cc44777fe | 65 | main_game(0.7,25); |
el19zf | 11:494cc44777fe | 66 | break; |
el19zf | 11:494cc44777fe | 67 | case 1: |
el19zf | 11:494cc44777fe | 68 | main_game(4,40); |
el19zf | 11:494cc44777fe | 69 | break; |
el19zf | 11:494cc44777fe | 70 | case 2: |
el19zf | 11:494cc44777fe | 71 | interface.exit(lcd,pad); |
el19zf | 11:494cc44777fe | 72 | break; |
el19zf | 11:494cc44777fe | 73 | } |
el19zf | 11:494cc44777fe | 74 | } |
el19zf | 11:494cc44777fe | 75 | } |
el19zf | 11:494cc44777fe | 76 | |
el19zf | 11:494cc44777fe | 77 | void main_game(float increment,int max){ |
el19zf | 11:494cc44777fe | 78 | |
el19zf | 11:494cc44777fe | 79 | ticker.attach(&flip,2);//set a ticker |
el19zf | 11:494cc44777fe | 80 | timeout.attach(&time_out,3);//set a timeout |
el19zf | 11:494cc44777fe | 81 | |
el19zf | 11:494cc44777fe | 82 | while((collision.get_health() > 0)&&(!collision.get_des())) |
el19zf | 11:494cc44777fe | 83 | { // increase shots with a ticker |
el19zf | 11:494cc44777fe | 84 | shot.gen_shot(timer_flag,increment,max); |
el19zf | 6:dce38fe4e092 | 85 | lcd.clear(); |
el19zf | 8:8287d2ef965d | 86 | // shot update |
el19zf | 6:dce38fe4e092 | 87 | shot_update(); |
el19zf | 8:8287d2ef965d | 88 | |
el19zf | 11:494cc44777fe | 89 | // set a count down and update lcd |
el19zf | 11:494cc44777fe | 90 | update(); |
el19zf | 11:494cc44777fe | 91 | |
el19zf | 11:494cc44777fe | 92 | pad.leds_on(); |
el19zf | 11:494cc44777fe | 93 | paused_flag = interface.check_pause(lcd,pad,paused_flag); |
el19zf | 10:02ab3324be6c | 94 | |
el19zf | 6:dce38fe4e092 | 95 | lcd.refresh(); |
el19zf | 6:dce38fe4e092 | 96 | //printf("shot refresh\n"); |
el19zf | 6:dce38fe4e092 | 97 | //printf("size = %d\n",shot._size); |
el19zf | 9:62d6559f0d50 | 98 | wait_ms(1000/6);//fps = 6 |
el19zf | 6:dce38fe4e092 | 99 | } |
el19zf | 11:494cc44777fe | 100 | printf("END GAME\n"); |
el19zf | 6:dce38fe4e092 | 101 | } |
el19zf | 6:dce38fe4e092 | 102 | |
el19zf | 6:dce38fe4e092 | 103 | void init() |
el19zf | 6:dce38fe4e092 | 104 | { |
el19zf | 2:67b51ee7fc34 | 105 | lcd.init(); |
el19zf | 2:67b51ee7fc34 | 106 | lcd.setContrast(0.5); |
el19zf | 3:b8fbaefc496c | 107 | engine.init(); |
el19zf | 2:67b51ee7fc34 | 108 | pad.init(); |
el19zf | 7:c49f3d3b672f | 109 | shot.init(); |
el19zf | 8:8287d2ef965d | 110 | collision.init(); |
el19zf | 2:67b51ee7fc34 | 111 | lcd.refresh(); |
eencae | 0:b7f1f47bb26a | 112 | } |
eencae | 0:b7f1f47bb26a | 113 | |
el19zf | 8:8287d2ef965d | 114 | void control_check() |
el19zf | 6:dce38fe4e092 | 115 | { |
el19zf | 6:dce38fe4e092 | 116 | engine.read_input(pad); |
el19zf | 6:dce38fe4e092 | 117 | engine.update(); |
el19zf | 8:8287d2ef965d | 118 | collision.set_pos(engine.get_pos()); |
el19zf | 11:494cc44777fe | 119 | // if people is shotted, health -1 and reset the game |
el19zf | 8:8287d2ef965d | 120 | if(collision.check(lcd)) { |
el19zf | 10:02ab3324be6c | 121 | if(!collision.get_health()){ |
el19zf | 11:494cc44777fe | 122 | interface.game_over(lcd,pad); |
el19zf | 11:494cc44777fe | 123 | lcd.clear(); |
el19zf | 10:02ab3324be6c | 124 | } else{ |
el19zf | 10:02ab3324be6c | 125 | engine.init(); |
el19zf | 10:02ab3324be6c | 126 | lcd.clear(); |
el19zf | 10:02ab3324be6c | 127 | shot.init(); |
el19zf | 10:02ab3324be6c | 128 | init_timeout(); |
el19zf | 10:02ab3324be6c | 129 | } |
el19zf | 8:8287d2ef965d | 130 | } |
el19zf | 9:62d6559f0d50 | 131 | } |
el19zf | 9:62d6559f0d50 | 132 | |
el19zf | 11:494cc44777fe | 133 | void update() |
el19zf | 9:62d6559f0d50 | 134 | { |
el19zf | 10:02ab3324be6c | 135 | if(timeout_flag) |
el19zf | 10:02ab3324be6c | 136 | control_check(); |
el19zf | 10:02ab3324be6c | 137 | //control people and check collision |
el19zf | 9:62d6559f0d50 | 138 | engine.draw(lcd); |
el19zf | 8:8287d2ef965d | 139 | collision.draw(lcd); |
el19zf | 11:494cc44777fe | 140 | if(collision.check_des(lcd)){ |
el19zf | 11:494cc44777fe | 141 | interface.victory(lcd,pad); |
el19zf | 11:494cc44777fe | 142 | lcd.clear(); |
el19zf | 11:494cc44777fe | 143 | } |
el19zf | 10:02ab3324be6c | 144 | if(!timeout_flag) |
el19zf | 11:494cc44777fe | 145 | count_flag = interface.count_down(lcd,count_flag); |
el19zf | 6:dce38fe4e092 | 146 | } |
el19zf | 8:8287d2ef965d | 147 | |
el19zf | 6:dce38fe4e092 | 148 | void shot_update() |
el19zf | 6:dce38fe4e092 | 149 | { |
el19zf | 7:c49f3d3b672f | 150 | shot.update(); |
el19zf | 10:02ab3324be6c | 151 | // delete invalid shots |
el19zf | 7:c49f3d3b672f | 152 | shot.delete_shot(); |
el19zf | 10:02ab3324be6c | 153 | //generate shot to keep constant number of shots |
el19zf | 10:02ab3324be6c | 154 | shot.init_shot(); |
el19zf | 7:c49f3d3b672f | 155 | shot.draw(lcd); |
el19zf | 6:dce38fe4e092 | 156 | } |
el19zf | 9:62d6559f0d50 | 157 | |
el19zf | 11:494cc44777fe | 158 | |
el19zf | 11:494cc44777fe | 159 | void init_timeout() |
el19zf | 10:02ab3324be6c | 160 | { |
el19zf | 11:494cc44777fe | 161 | timeout.attach(&time_out,3); |
el19zf | 11:494cc44777fe | 162 | timeout_flag = 0; |
el19zf | 11:494cc44777fe | 163 | count_flag = 18; |
el19zf | 10:02ab3324be6c | 164 | } |
el19zf | 10:02ab3324be6c | 165 | |
el19zf | 11:494cc44777fe | 166 | void init_value() |
el19zf | 11:494cc44777fe | 167 | { |
el19zf | 11:494cc44777fe | 168 | timer_flag = 0; |
el19zf | 10:02ab3324be6c | 169 | timeout_flag = 0; |
el19zf | 11:494cc44777fe | 170 | count_flag = 18; |
el19zf | 11:494cc44777fe | 171 | paused_flag = 0; |
el19zf | 11:494cc44777fe | 172 | option_flag = 0; |
el19zf | 11:494cc44777fe | 173 | } |