Tarek Bessalah 201344887
Dependencies:
mbed
Objective
The objective of the game is to reach the end goals located at the top of the screen, as well as avoiding the snakes, vehicles, turtles when they are underground, and the water. As the levels progress, things get harder! So You need to avoid enemy objects. Make sure to get on logs when you want to cross the water.
Intro Screen
Play - You need to pass Level 1 in order to progress to the following level
Tutorial- This informs you how to play the game
Bonus - This is a bonus level, this is a very challenging so play with precautions! You cannot hit the objects,
and go into the void background
frogger_logo_owner.png
404 x 152 px
14.0 KB May 27, 2020
1 Item Image: 1 Document: 0
To control the menu use the X button to go up, and the B button to go down. Use A to select. To skip through the tutorial pages, use A. At the end
of the tutorial you will play the game.
Controls
Use A, X, B, Y to move right, Up, Down, and Left respectively, this controls the frog object
Revisions of main.cpp
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Date |
Message |
Actions |
56:2797166656e0
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2020-05-26 |
created an intro screen, made the frog die if it goes to void area in bonus |
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55:b17b9931c010
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2020-05-26 |
added test files, added testing statements to test schediule, program passed tests |
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54:70453447dae6
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2020-05-26 |
added comments for frog class (doxygen test) |
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44:f02510eeb165
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2020-05-22 |
fixed major bugs, restructured the code |
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43:2cd1cfe07770
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2020-05-18 |
fixed bugs throughout program, fixed array size issue, fixed functions |
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39:8b09540724b3
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2020-05-18 |
added collision to game, updated frog size |
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37:65c9e5a65738
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2020-05-17 |
fadded global variables, changed construction of the engine, made the engine more structure |
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29:2151cd327a36
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2020-05-16 |
changed the name of the game, cleaned out files, made the level object and graphic objects be made in the int main() and passed accordingly. |
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20:077f845f09f2
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2020-05-15 |
created a draft 1 structure of vehicle allocation |
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11:cc5861abfca5
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2020-05-13 |
added more structure, started on translating objects to sprites; |
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2:86cef2afa648
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2020-04-13 |
created a grid system for the game; created a chicken object that moves ; worked a little on the menu; |
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1:6afa6a6a8131
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2020-03-09 |
initial commit |
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0:b7f1f47bb26a
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2020-02-03 |
ELEC2645 starter project |
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