ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el19tb

Dependencies:   mbed

Revision:
61:3714af9caab6
Parent:
56:2797166656e0
--- a/Frogger/Frogger.cpp	Wed May 27 01:21:19 2020 +0000
+++ b/Frogger/Frogger.cpp	Wed May 27 01:54:46 2020 +0000
@@ -36,6 +36,7 @@
     frogOnLog = false;
     goal_post_xpos = (36); // generate random position for end post
     next_goal = false;
+    
     // grid values
     grid = 4; // size of game grid system
     grid_width = 22; // size of screen width in grid units
@@ -112,24 +113,19 @@
 {     
     //keep reading and processing user input
     while(1) {
-        graphics.clear(); // clear the lcd screen
-        
+        graphics.clear(); // clear the lcd screen 
         if(introScreen) { // shows tutorial, setting
             graphics.getPointerPos(intro.selection); // draw the initial pointer pos
             home(); // draw menu selections
         } else if (play_game) { // shows actual gameplay
             run();
             //printf("show turtle state %d" turtle_state);
-            
         } else if(tutorial) {
             gotoPage();
-            
         } else if(bonus_round) {
             run_bonus();
-        } 
-         
+        }   
         graphics.refresh(); // refresh the lcd screen
-        
         wait_ms(85); // fpms
     } 
 }
@@ -192,24 +188,18 @@
 void Frogger::run_bonus()
 {
     current_level = 0;
-
     checkBonusProgress(); 
       
     //printf("FROG y position, %d", frog->y);
     //printf("Display the current level, %d", current_level); 
     
-    drawBackGround();
-        
-    generateLevelOneGoalPost();
-            
+    drawBackGround();    
+    generateLevelOneGoalPost();     
     process_input(); // user controls the frog object
-       
     actOnFrogBonus();
-    
     checkFrogInDeathZone();
-        
+
     graphics.showFrog(frog->x, frog->y, frog->width, frog->height, state_frog); // display current position of frog 
-    
     graphics.drawVoidBackGround();
 }
 
@@ -375,29 +365,27 @@
     return (rand() % 80) + 12;      
 }
 
-void Frogger::process_input() 
-{
+
+
+void Frogger::process_input() {
     //determine the input 
     if(gamepad.A_pressed()){
         state_frog = 1;
-        moveFrog(1,0);
+        moveFrog(1,0); // move frog right
         frogOnLog = false;
     } else if(gamepad.X_pressed()){
         state_frog = 0;
-        moveFrog(0,-1);
+        moveFrog(0,-1);// move it down
         frogOnLog = false;
-
     } else if(gamepad.B_pressed()){
         state_frog = 3;
-        moveFrog(0,1);
+        moveFrog(0,1); // move the frog up
         frogOnLog = false;
-
     } else if(gamepad.Y_pressed()){
         state_frog = 2;
-        moveFrog(-1,0);
+        moveFrog(-1,0); // move the frog left
         frogOnLog = false;
     } 
-    
     wait_ms(10);
 }
 
@@ -557,6 +545,8 @@
     updateTurtleState();
 }
 
+
+
 void Frogger::updateTurtleState()
 {
     switch(turtle_state)
@@ -573,12 +563,8 @@
         case 3001 ... 4000:
             turtle_state++;  
             break;
-        case 4001 ... 5000:
-            turtle_state++;  
-            break;
-        case 5001:
-            turtle_state = 0;
-            break;
+        case 4001 ... 5000: turtle_state++; break;
+        case 5001: turtle_state = 0; break;
     }
 }
 /* ENGINE RUN */
@@ -651,11 +637,11 @@
     switch (log.object.dir)
     {
         case 1:
-            frog->x += log.speed;
+            frog->x += log.speed; // move it right
             break;
                 
         case 2:
-            frog->x = frog->x - log.speed;
+            frog->x = frog->x - log.speed; // move it left
             break;
     }