ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el19tb

Dependencies:   mbed

Committer:
el19tb
Date:
Wed May 13 22:05:17 2020 +0000
Revision:
15:b15bf9357cd9
Parent:
14:6fe667ec957e
Child:
16:8a65cccd9685
created road background, and 4 lanes of roads so vehicles can use

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el19tb 3:648c9d5001be 1 #include "GraphicEngine.h"
el19tb 3:648c9d5001be 2
el19tb 3:648c9d5001be 3 N5110 lcd;
el19tb 3:648c9d5001be 4
el19tb 4:aae7f8d4ab78 5 // TO DO:
el19tb 4:aae7f8d4ab78 6 // -> make multiple lanes of cars (first manually then automatically)
el19tb 4:aae7f8d4ab78 7 // -> make one lane go other direction
el19tb 4:aae7f8d4ab78 8 // -> make a safety lane
el19tb 4:aae7f8d4ab78 9 // -> make a logs
el19tb 4:aae7f8d4ab78 10 // -> make turtles
el19tb 4:aae7f8d4ab78 11 // -> make the ocean (if collision with ocean then dead)
el19tb 4:aae7f8d4ab78 12 // -> make multiple lives
el19tb 4:aae7f8d4ab78 13 // -> point system
el19tb 4:aae7f8d4ab78 14 // -> make the sprite images
el19tb 4:aae7f8d4ab78 15 // -> make background object (sprite of entire screen)
el19tb 4:aae7f8d4ab78 16 // -> make menu screen
el19tb 4:aae7f8d4ab78 17 // -> collision
el19tb 4:aae7f8d4ab78 18 // -> make sprite of safety lanes
el19tb 4:aae7f8d4ab78 19 // -> make snake object
el19tb 5:6e3afee7eac3 20 // -> make turtles disappear after a certain time
el19tb 4:aae7f8d4ab78 21 // BONUS:
el19tb 4:aae7f8d4ab78 22 // --> make multiple levels
el19tb 4:aae7f8d4ab78 23 // --> time constraint
el19tb 5:6e3afee7eac3 24 // -> crocodile (level 3) only (jump on body)
el19tb 5:6e3afee7eac3 25 // -> snake on log (level 3)
el19tb 5:6e3afee7eac3 26
el19tb 5:6e3afee7eac3 27 GraphicEngine::GraphicEngine(Chicken *chicken){
el19tb 5:6e3afee7eac3 28 this->chick = chicken;
el19tb 5:6e3afee7eac3 29 }
el19tb 5:6e3afee7eac3 30
el19tb 5:6e3afee7eac3 31 void GraphicEngine::init(){
el19tb 5:6e3afee7eac3 32 lcd.init();
el19tb 5:6e3afee7eac3 33 }
el19tb 5:6e3afee7eac3 34
el19tb 5:6e3afee7eac3 35 void GraphicEngine::showChicken(){
el19tb 5:6e3afee7eac3 36 //fill the chicken with black color
el19tb 5:6e3afee7eac3 37 lcd.drawRect(chick->x, chick->y, chick->width, chick->width, FILL_BLACK);
el19tb 5:6e3afee7eac3 38 }
el19tb 4:aae7f8d4ab78 39
el19tb 15:b15bf9357cd9 40 // this is just going to be white blocks
el19tb 15:b15bf9357cd9 41 // road == '.'
el19tb 15:b15bf9357cd9 42 void GraphhicEngine::drawRoads(int row)
el19tb 15:b15bf9357cd9 43 {
el19tb 15:b15bf9357cd9 44 // draw across the screen width
el19tb 15:b15bf9357cd9 45 for(int a = 0; a < 22; a++){
el19tb 15:b15bf9357cd9 46 showEachRoad(a, row); // x pos is the value of a
el19tb 15:b15bf9357cd9 47 }
el19tb 15:b15bf9357cd9 48 }
el19tb 15:b15bf9357cd9 49
el19tb 15:b15bf9357cd9 50 void GraphicEngine::showEachRoad(int x, int row)
el19tb 15:b15bf9357cd9 51 {
el19tb 15:b15bf9357cd9 52 lcd.drawSprite(x, 48 - 4*row,4, 4, (int *)road);
el19tb 15:b15bf9357cd9 53 }
el19tb 15:b15bf9357cd9 54
el19tb 4:aae7f8d4ab78 55 void GraphicEngine::showCar(Car *car){
el19tb 5:6e3afee7eac3 56 // safety lane
el19tb 5:6e3afee7eac3 57 lcd.drawRect(0, 48 - 4, 84, 4, FILL_TRANSPARENT);
el19tb 5:6e3afee7eac3 58 lcd.drawRect(0, 48 - 4*6, 84, 4, FILL_TRANSPARENT);
el19tb 5:6e3afee7eac3 59
el19tb 15:b15bf9357cd9 60 // draw to screen0
el19tb 5:6e3afee7eac3 61 // create an enum to determine the vehicle type
el19tb 7:1dce07fd0867 62 for(int y = 0; y < 4; y++){
el19tb 5:6e3afee7eac3 63 showIndividualCar(&car[y]);
el19tb 5:6e3afee7eac3 64 }
el19tb 5:6e3afee7eac3 65 }
el19tb 5:6e3afee7eac3 66
el19tb 5:6e3afee7eac3 67 void GraphicEngine::showIndividualCar(Car *car){
el19tb 5:6e3afee7eac3 68 DrawCar temp_car;
el19tb 5:6e3afee7eac3 69
el19tb 5:6e3afee7eac3 70 temp_car.x = car->vehicle.x;
el19tb 5:6e3afee7eac3 71 temp_car.y = car->vehicle.y;
el19tb 5:6e3afee7eac3 72 temp_car.width = car->vehicle.width;
el19tb 5:6e3afee7eac3 73 temp_car.height = car->vehicle.height;
el19tb 5:6e3afee7eac3 74
el19tb 5:6e3afee7eac3 75 displayCar(temp_car);
el19tb 5:6e3afee7eac3 76 }
el19tb 5:6e3afee7eac3 77
el19tb 13:cd6d2f999057 78
el19tb 14:6fe667ec957e 79 void GraphicEngine::drawVehicleSprites(char obj, int x, int y, int rows, int cols)
el19tb 13:cd6d2f999057 80 {
el19tb 13:cd6d2f999057 81 switch(obj)
el19tb 13:cd6d2f999057 82 {
el19tb 13:cd6d2f999057 83 case 'L':
el19tb 13:cd6d2f999057 84 lcd.drawSprite(x, y, rows, cols, (int *)left_racer);
el19tb 13:cd6d2f999057 85
el19tb 13:cd6d2f999057 86 case 'R' :
el19tb 13:cd6d2f999057 87 lcd.drawSprite(x, y, rows, cols, (int *)right_racer);
el19tb 13:cd6d2f999057 88
el19tb 13:cd6d2f999057 89 case 'B':
el19tb 13:cd6d2f999057 90 lcd.drawSprite(x, y, rows, cols, (int *)bus);
el19tb 13:cd6d2f999057 91
el19tb 13:cd6d2f999057 92 case 'N':
el19tb 13:cd6d2f999057 93 lcd.drawSprite(x, y, rows, cols, (int *)right_normal);
el19tb 13:cd6d2f999057 94
el19tb 13:cd6d2f999057 95 case 'X':
el19tb 13:cd6d2f999057 96 lcd.drawSprite(x, y, rows, cols, (int *)left_normal);
el19tb 13:cd6d2f999057 97 }
el19tb 13:cd6d2f999057 98 }
el19tb 13:cd6d2f999057 99
el19tb 14:6fe667ec957e 100
el19tb 14:6fe667ec957e 101 // water = ','
el19tb 14:6fe667ec957e 102 void GraphicEngine::drawWater(char water, int x, int y, int row, in col)
el19tb 14:6fe667ec957e 103 {
el19tb 14:6fe667ec957e 104 int rand_water = 0;
el19tb 14:6fe667ec957e 105 rand_water = (rand() % 3) + 1;
el19tb 14:6fe667ec957e 106
el19tb 15:b15bf9357cd9 107 // for design purposes the water will have different sprites
el19tb 14:6fe667ec957e 108 switch(rand_water)
el19tb 14:6fe667ec957e 109 {
el19tb 15:b15bf9357cd9 110 case 1:
el19tb 15:b15bf9357cd9 111 lcd.drawSprite(x, y, rows, cols, (int *)first_water);
el19tb 15:b15bf9357cd9 112
el19tb 15:b15bf9357cd9 113 case 2:
el19tb 15:b15bf9357cd9 114 lcd.drawSprite(x, y, rows, cols, (int *)second_water);
el19tb 15:b15bf9357cd9 115
el19tb 15:b15bf9357cd9 116 case 3:
el19tb 15:b15bf9357cd9 117 lcd.drawSprite(x, y, rows, cols, (int *)third_water);
el19tb 15:b15bf9357cd9 118 }
el19tb 14:6fe667ec957e 119 }
el19tb 13:cd6d2f999057 120
el19tb 15:b15bf9357cd9 121 void GraphicEngine::displayCar(DrawCar &size)
el19tb 15:b15bf9357cd9 122 {
el19tb 8:52794de935b2 123 lcd.drawRect(size.x, size.y, size.width, size.height, FILL_TRANSPARENT);
el19tb 5:6e3afee7eac3 124 }
el19tb 5:6e3afee7eac3 125
el19tb 5:6e3afee7eac3 126 void GraphicEngine::printTest(){
el19tb 8:52794de935b2 127 lcd.printString("SQUISHED", 1, 1);
el19tb 8:52794de935b2 128 }
el19tb 8:52794de935b2 129
el19tb 8:52794de935b2 130 void GraphicEngine::print(){
el19tb 8:52794de935b2 131 lcd.printString("DROWNED",1,1);
el19tb 3:648c9d5001be 132 }
el19tb 3:648c9d5001be 133
el19tb 3:648c9d5001be 134 void GraphicEngine::contrast(){
el19tb 3:648c9d5001be 135 lcd.setContrast(0.4);
el19tb 3:648c9d5001be 136 }
el19tb 3:648c9d5001be 137
el19tb 3:648c9d5001be 138 void GraphicEngine::clear(){
el19tb 3:648c9d5001be 139 lcd.clear();
el19tb 3:648c9d5001be 140 }
el19tb 3:648c9d5001be 141
el19tb 3:648c9d5001be 142 void GraphicEngine::refresh(){
el19tb 3:648c9d5001be 143 lcd.refresh();
el19tb 3:648c9d5001be 144 }
el19tb 3:648c9d5001be 145
el19tb 3:648c9d5001be 146 void GraphicEngine::backLightOn(){
el19tb 3:648c9d5001be 147 lcd.backLightOn();
el19tb 3:648c9d5001be 148 }