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Dependencies: mbed
Bullet/Bullet.h
- Committer:
- ChenZirui
- Date:
- 2020-05-27
- Revision:
- 5:7207c9b70108
- Child:
- 6:b393cfe4e0a7
File content as of revision 5:7207c9b70108:
#ifndef Bullet_H
#define Bullet_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Board.h"
/** Bullet Class
@author Dr Craig A. Evans, University of Leeds
@brief Controls the Bullet in the Pong game
@date Febraury 2017
*/
class Bullet
{
public:
Bullet();
~Bullet();
void init(int x,int size,int speed,int height);
void draw(N5110 &lcd);
void update(N5110 &lcd);
/// accessors and mutators
void set_velocity(Vector2D v);
Vector2D get_velocity();
Vector2D get_pos();
void set_pos(Vector2D p);
private:
Vector2D _velocity;
int _size;
int _x;
int _y;
//Bullet Bullet;
};
#endif