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Dependencies: mbed
Diff: Bullet/Bullet.h
- Revision:
- 7:f61ac963eb07
- Parent:
- 6:b393cfe4e0a7
- Child:
- 10:f5a48bbe07b8
--- a/Bullet/Bullet.h Thu May 28 01:11:47 2020 +0000 +++ b/Bullet/Bullet.h Fri May 29 02:55:37 2020 +0000 @@ -7,32 +7,31 @@ #include "Board.h" /** Bullet Class -@author Dr Craig A. Evans, University of Leeds -@brief Controls the Bullet in the Pong game -@date Febraury 2017 +@author Chen Zirui, University of Leeds +@brief Bullet data and its functions list,initialisation,drawing,updating,positing setting and speed reading +@date May 2020 */ class Bullet { public: - Bullet(); - ~Bullet(); - void init(int x,int size,int speed,int height); - void draw(N5110 &lcd); - void update(); - /// accessors and mutators - void set_velocity(Vector2D v); - Vector2D get_velocity(); - Vector2D get_pos(); - void set_pos(Vector2D p); + + void init(int x,int size,int speed,int height); //initial datas of bullet + void draw(N5110 &lcd); //draw a bullet + void update(N5110 &lcd); //ubdate bullet position + void set_velocity(Vector2D v); //velocity setting + Vector2D get_velocity(); //speed data reading + Vector2D get_pos(); //position reading + void set_pos(Vector2D p); //position setting private: - + // all parameters about bullet Vector2D _velocity; int _size; int _x; int _y; - //Bullet Bullet; + float X; + float Y; }; #endif \ No newline at end of file