Game designed for project

Dependencies:   mbed Gamepad2

Committer:
vaib
Date:
Sun May 24 09:15:25 2020 +0000
Revision:
3:5ede4ac61af1
Created a class for the balls's movement and am now working of the obstacles/blocks

Who changed what in which revision?

UserRevisionLine numberNew contents of line
vaib 3:5ede4ac61af1 1 #ifndef BLOCKS_H
vaib 3:5ede4ac61af1 2 #define BLOCKS_H
vaib 3:5ede4ac61af1 3
vaib 3:5ede4ac61af1 4 #include "mbed.h"
vaib 3:5ede4ac61af1 5 #include "N5110.h"
vaib 3:5ede4ac61af1 6 #include "Gamepad.h"
vaib 3:5ede4ac61af1 7
vaib 3:5ede4ac61af1 8 class Blocks
vaib 3:5ede4ac61af1 9 {
vaib 3:5ede4ac61af1 10 public:
vaib 3:5ede4ac61af1 11
vaib 3:5ede4ac61af1 12 void init(int length, int height);
vaib 3:5ede4ac61af1 13 void place_block(int x, int y, string block_type);
vaib 3:5ede4ac61af1 14 void print_lcd(N5110 &lcd);
vaib 3:5ede4ac61af1 15 Vector2D get_blockposition();
vaib 3:5ede4ac61af1 16 string get_blocktype();
vaib 3:5ede4ac61af1 17
vaib 3:5ede4ac61af1 18 private:
vaib 3:5ede4ac61af1 19
vaib 3:5ede4ac61af1 20
vaib 3:5ede4ac61af1 21
vaib 3:5ede4ac61af1 22 }
vaib 3:5ede4ac61af1 23 #endif