ELEC2645 (2019/20)
/
ELEC2645_Project_el18vgt
Game designed for project
MyClasses/PaddleControl.h@2:e67ca889c81b, 2020-05-19 (annotated)
- Committer:
- vaib
- Date:
- Tue May 19 09:51:13 2020 +0000
- Revision:
- 2:e67ca889c81b
The game I planned to make is based heavily on the game Breakout. The main elements of the game include the paddle at the bottom of the screen a ball and blocks that need to be destroyed. I am currently creating a class for the paddle
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
vaib | 2:e67ca889c81b | 1 | #ifndef PADDLECONTROL_H |
vaib | 2:e67ca889c81b | 2 | #define PADDLECONTROL_H |
vaib | 2:e67ca889c81b | 3 | |
vaib | 2:e67ca889c81b | 4 | #include "mbed.h" |
vaib | 2:e67ca889c81b | 5 | #include "N5110.h" |
vaib | 2:e67ca889c81b | 6 | #include "Gamepad.h" |
vaib | 2:e67ca889c81b | 7 | |
vaib | 2:e67ca889c81b | 8 | |
vaib | 2:e67ca889c81b | 9 | class PaddleControl |
vaib | 2:e67ca889c81b | 10 | { |
vaib | 2:e67ca889c81b | 11 | public: |
vaib | 2:e67ca889c81b | 12 | |
vaib | 2:e67ca889c81b | 13 | void init(int y,int length,int height); |
vaib | 2:e67ca889c81b | 14 | void print_lcd(N5110 &lcd); |
vaib | 2:e67ca889c81b | 15 | void setsize(int length. int height); |
vaib | 2:e67ca889c81b | 16 | void setspeed(); |
vaib | 2:e67ca889c81b | 17 | void update(char direction); |
vaib | 2:e67ca889c81b | 18 | Vector 2D position(); |
vaib | 2:e67ca889c81b | 19 | |
vaib | 2:e67ca889c81b | 20 | |
vaib | 2:e67ca889c81b | 21 | private: |
vaib | 2:e67ca889c81b | 22 | |
vaib | 2:e67ca889c81b | 23 | |
vaib | 2:e67ca889c81b | 24 | |
vaib | 2:e67ca889c81b | 25 | }; |
vaib | 2:e67ca889c81b | 26 | #endif |