All there but errors need fixing

Dependencies:   mbed

Overview:

Rookie Tetris is a jigsaw style game based on the classic Tetris.

A block will appear at the top of the screen, you must move it (your options for movement are left, right and down - you cannot move up the board). The block will stop when it if placed either on the floor of the board or on-top of another block.

Your goal is to fill a complete row of the board with the blocks; when you do so the row will delete and the pattern above it will drop down. The game is over when your pattern is tall enough to reach to the top of the board!

Controls:

Use the joystick to move your block! Your block cannot move out of the parameters of the board.

Pot 2 controls the contrast of the screen.

Committer:
el18rs
Date:
Mon Jun 01 13:31:37 2020 +0000
Revision:
7:80e1c83b9b6a
Parent:
6:39cbec524483
Child:
8:cebb2aca8e19
start screen correct

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el18rs 3:522c6f850e91 1 #include "Tetromino.h"
el18rs 3:522c6f850e91 2
el18rs 3:522c6f850e91 3 Tetromino::Tetromino()
el18rs 3:522c6f850e91 4 {
el18rs 3:522c6f850e91 5
el18rs 3:522c6f850e91 6 }
el18rs 3:522c6f850e91 7
el18rs 3:522c6f850e91 8 Tetromino::~Tetromino()
el18rs 3:522c6f850e91 9 {
el18rs 3:522c6f850e91 10
el18rs 3:522c6f850e91 11 }
el18rs 3:522c6f850e91 12
el18rs 6:39cbec524483 13 void Tetromino::init(int x, int y, int height, int width, int speed)
el18rs 3:522c6f850e91 14 {
el18rs 6:39cbec524483 15 _x = WIDTH/2 - width/2;
el18rs 6:39cbec524483 16 _y = HEIGHT/2 - height/2;
el18rs 6:39cbec524483 17
el18rs 6:39cbec524483 18 _height = height;
el18rs 6:39cbec524483 19 _width = width;
el18rs 3:522c6f850e91 20
el18rs 4:7ddd287a5d28 21 _speed = 1;
el18rs 6:39cbec524483 22
el18rs 6:39cbec524483 23 }
el18rs 6:39cbec524483 24
el18rs 6:39cbec524483 25 void Tetromino::draw(N5110 &lcd)
el18rs 6:39cbec524483 26 {
el18rs 7:80e1c83b9b6a 27 lcd.drawRect(WIDTH/2 - _width/2, 4, 4, 4, FILL_BLACK);
el18rs 3:522c6f850e91 28 }
el18rs 3:522c6f850e91 29
el18rs 3:522c6f850e91 30 void Tetromino::update(Direction d, float mag)
el18rs 3:522c6f850e91 31 {
el18rs 3:522c6f850e91 32 _speed = int(mag*10.0f);
el18rs 3:522c6f850e91 33
el18rs 3:522c6f850e91 34 if (d == CENTRE) {
el18rs 7:80e1c83b9b6a 35 _y+=_velocity.y;
el18rs 3:522c6f850e91 36 } else if (d == S) {
el18rs 7:80e1c83b9b6a 37 _y+=_velocity.y*2;
el18rs 3:522c6f850e91 38 } else if (d == E) {
el18rs 7:80e1c83b9b6a 39 _x+=_velocity.x;
el18rs 3:522c6f850e91 40 } else if (d == W) {
el18rs 7:80e1c83b9b6a 41 _x-=_velocity.x;
el18rs 3:522c6f850e91 42 }
el18rs 3:522c6f850e91 43
el18rs 3:522c6f850e91 44 if (_x < 1) {
el18rs 3:522c6f850e91 45 _x = 1;
el18rs 3:522c6f850e91 46 }
el18rs 6:39cbec524483 47 if (_x > WIDTH - 1) {
el18rs 6:39cbec524483 48 _x = WIDTH - 1;
el18rs 3:522c6f850e91 49 }
el18rs 3:522c6f850e91 50 }
el18rs 4:7ddd287a5d28 51
el18rs 6:39cbec524483 52 /*void Tetromino::set_velocity(Vector2D v)
el18rs 6:39cbec524483 53 {
el18rs 6:39cbec524483 54 _velocity.x = v.x;
el18rs 6:39cbec524483 55 _velocity.y = v.y;
el18rs 6:39cbec524483 56 }*/
el18rs 6:39cbec524483 57
el18rs 6:39cbec524483 58 Vector2D Tetromino::get_velocity()
el18rs 6:39cbec524483 59 {
el18rs 6:39cbec524483 60 Vector2D v = {_velocity.x,_velocity.y};
el18rs 6:39cbec524483 61 return v;
el18rs 6:39cbec524483 62 }
el18rs 4:7ddd287a5d28 63
el18rs 3:522c6f850e91 64 Vector2D Tetromino::get_pos() {
el18rs 3:522c6f850e91 65 Vector2D p = {_x,_y};
el18rs 3:522c6f850e91 66 return p;
el18rs 3:522c6f850e91 67 }