![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
All there but errors need fixing
Dependencies: mbed
Overview:
Rookie Tetris is a jigsaw style game based on the classic Tetris.
A block will appear at the top of the screen, you must move it (your options for movement are left, right and down - you cannot move up the board). The block will stop when it if placed either on the floor of the board or on-top of another block.
Your goal is to fill a complete row of the board with the blocks; when you do so the row will delete and the pattern above it will drop down. The game is over when your pattern is tall enough to reach to the top of the board!
Controls:
Use the joystick to move your block! Your block cannot move out of the parameters of the board.
Pot 2 controls the contrast of the screen.
TetrisGame/TetrisGame.h@10:7310c9440547, 2020-06-01 (annotated)
- Committer:
- el18rs
- Date:
- Mon Jun 01 21:02:52 2020 +0000
- Revision:
- 10:7310c9440547
- Parent:
- 9:58103274b2ab
- Child:
- 11:0183a52c1077
print statements added to help fix errors
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el18rs | 3:522c6f850e91 | 1 | #ifndef TETRISGAME_H |
el18rs | 3:522c6f850e91 | 2 | #define TETRISGAME_H |
el18rs | 3:522c6f850e91 | 3 | |
el18rs | 3:522c6f850e91 | 4 | #include "mbed.h" |
el18rs | 3:522c6f850e91 | 5 | #include "N5110.h" |
el18rs | 3:522c6f850e91 | 6 | #include "Gamepad.h" |
el18rs | 3:522c6f850e91 | 7 | #include "Tetromino.h" |
el18rs | 3:522c6f850e91 | 8 | |
el18rs | 3:522c6f850e91 | 9 | class TetrisGame |
el18rs | 3:522c6f850e91 | 10 | { |
el18rs | 3:522c6f850e91 | 11 | |
el18rs | 3:522c6f850e91 | 12 | public: |
el18rs | 3:522c6f850e91 | 13 | TetrisGame(); |
el18rs | 3:522c6f850e91 | 14 | ~TetrisGame(); |
el18rs | 3:522c6f850e91 | 15 | |
el18rs | 9:58103274b2ab | 16 | void init(int tetromino_height, int tetromino_width, int speed); |
el18rs | 3:522c6f850e91 | 17 | void read_input(Gamepad &pad); |
el18rs | 6:39cbec524483 | 18 | void update(Gamepad &pad, N5110 &lcd); |
el18rs | 3:522c6f850e91 | 19 | void draw(N5110 &lcd); |
el18rs | 4:7ddd287a5d28 | 20 | //void play_game(); |
el18rs | 3:522c6f850e91 | 21 | |
el18rs | 3:522c6f850e91 | 22 | private: |
el18rs | 3:522c6f850e91 | 23 | |
el18rs | 6:39cbec524483 | 24 | void check_wall_collision(Gamepad &pad, N5110 &lcd); |
el18rs | 6:39cbec524483 | 25 | void check_tetromino_collisions(Gamepad &pad, N5110 &lcd); |
el18rs | 4:7ddd287a5d28 | 26 | // void check_score(Gamepad &pad); |
el18rs | 4:7ddd287a5d28 | 27 | |
el18rs | 6:39cbec524483 | 28 | void cancel_line(N5110 &lcd); |
el18rs | 6:39cbec524483 | 29 | void exit_game(N5110 &lcd); |
el18rs | 3:522c6f850e91 | 30 | |
el18rs | 6:39cbec524483 | 31 | // Tetromino _p1; |
el18rs | 3:522c6f850e91 | 32 | |
el18rs | 6:39cbec524483 | 33 | |
el18rs | 10:7310c9440547 | 34 | int _x; |
el18rs | 10:7310c9440547 | 35 | int _y; |
el18rs | 9:58103274b2ab | 36 | int _tetromino_height; |
el18rs | 9:58103274b2ab | 37 | int _tetromino_width; |
el18rs | 3:522c6f850e91 | 38 | int _speed; |
el18rs | 3:522c6f850e91 | 39 | |
el18rs | 3:522c6f850e91 | 40 | Tetromino _tetromino; |
el18rs | 3:522c6f850e91 | 41 | |
el18rs | 3:522c6f850e91 | 42 | Direction _d; |
el18rs | 3:522c6f850e91 | 43 | float _mag; |
el18rs | 3:522c6f850e91 | 44 | }; |
el18rs | 3:522c6f850e91 | 45 | |
el18rs | 3:522c6f850e91 | 46 | #endif |