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Dependencies: mbed
Alien/Alien.h@14:e88bcf5c0887, 2020-04-03 (annotated)
- Committer:
- josh_ohara
- Date:
- Fri Apr 03 11:19:53 2020 +0000
- Revision:
- 14:e88bcf5c0887
- Parent:
- 13:b85f14d35be1
- Child:
- 15:dde4ce4bf7fe
Bullet and aliens now functioning correctly. Collision function completed using get_position method instead of checking if pixels were black (finally). Space invaders must use this method as we want alien bullets to go through aliens without collsion
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| josh_ohara | 9:8e695df3cc36 | 1 | #include "mbed.h" |
| josh_ohara | 9:8e695df3cc36 | 2 | #include "N5110.h" |
| josh_ohara | 9:8e695df3cc36 | 3 | #include "Gamepad.h" |
| josh_ohara | 2:c2316b659b97 | 4 | |
| josh_ohara | 9:8e695df3cc36 | 5 | class Alien |
| josh_ohara | 9:8e695df3cc36 | 6 | { |
| josh_ohara | 9:8e695df3cc36 | 7 | public: |
| josh_ohara | 12:be491ab6e742 | 8 | void init(int x, int y, int size); |
| josh_ohara | 9:8e695df3cc36 | 9 | void render(N5110 &lcd); |
| josh_ohara | 9:8e695df3cc36 | 10 | Vector2D get_position(); |
| josh_ohara | 14:e88bcf5c0887 | 11 | void update(int step_x, int remainder_x, Gamepad &pad); |
| josh_ohara | 14:e88bcf5c0887 | 12 | void set_life(bool x); |
| josh_ohara | 2:c2316b659b97 | 13 | |
| josh_ohara | 10:9189419fda68 | 14 | private: |
| josh_ohara | 9:8e695df3cc36 | 15 | int X; |
| josh_ohara | 9:8e695df3cc36 | 16 | int Y; |
| josh_ohara | 10:9189419fda68 | 17 | bool Alive; |
| josh_ohara | 9:8e695df3cc36 | 18 | int Speed; |
| josh_ohara | 9:8e695df3cc36 | 19 | int Size; |
| josh_ohara | 13:b85f14d35be1 | 20 | int StartX; |
| josh_ohara | 13:b85f14d35be1 | 21 | int StartY; |
| josh_ohara | 9:8e695df3cc36 | 22 | }; |