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Dependencies: mbed
Alien/Alien.cpp
- Committer:
- josh_ohara
- Date:
- 2020-04-06
- Revision:
- 15:dde4ce4bf7fe
- Parent:
- 14:e88bcf5c0887
- Child:
- 17:8b1d16d56ad2
File content as of revision 15:dde4ce4bf7fe:
#include "Alien.h" void Alien::init(int x, int y, int size) { Alive = true; StartX = x; StartY = y; X = x; Y = y; Size = size; Speed = 1; } void Alien::render(N5110 &lcd) { if(Alive == true){ lcd.drawRect(X, Y, Size, Size, FILL_BLACK); } } Vector2D Alien::get_position() { Vector2D p = {X,Y}; return p; } void Alien::update(int step_x, int remainder_x, Gamepad &pad) { X+=Speed; int _step_x = step_x; int _remainder_x = remainder_x; if (X < 1 + _remainder_x*_step_x) { X = 1 + _remainder_x*_step_x; Speed = -Speed; Y = Y + 2; } if (X > WIDTH - Size - 1 - (4-_remainder_x)*_step_x) { X = WIDTH - Size - 1 - (4-_remainder_x)*_step_x; Speed = -Speed; Y = Y + 2; } } void Alien::set_life(bool x){ Alive = x; } bool Alien::get_life(){ bool x = Alive; return x; }