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Dependencies: mbed
SpaceInvaderEngine/SpaceInvaderEngine.h
- Committer:
- josh_ohara
- Date:
- 2020-03-27
- Revision:
- 9:8e695df3cc36
- Parent:
- 8:86cb9a9f8a73
- Child:
- 10:9189419fda68
File content as of revision 9:8e695df3cc36:
#ifndef SPACEINVADERENGINE_H #define SPACEINVADERENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" // #include "BulletS.h" #include "Ship.h" #include "Alien.h" #define BORDER 2 class SpaceInvaderEngine { public: SpaceInvaderEngine(); ~SpaceInvaderEngine(); void init(int ship_height, int ship_width, int alien_size); void read_input(Gamepad &pad); void update(Gamepad &pad); void render(N5110 &lcd); private: // void check_alien_collision(Gamepad &pad); Alien A1; Ship S1; // BulletS BS1; int S1_height; int S1_width; int A1_size; // int BS1_size; int A1y; // int BS1x; Direction D; float Mag; }; #endif