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Dependencies: mbed
Ship/Ship.h
- Committer:
- josh_ohara
- Date:
- 2020-03-14
- Revision:
- 3:8a140aa1ddcd
- Parent:
- 2:c2316b659b97
- Child:
- 4:18a1fc4c38e0
File content as of revision 3:8a140aa1ddcd:
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
class Ship
{
public:
void init(int y, int height, int width); //dimensions of the ship without shooter, y position is bottom of the screen
void draw(N5110 &lcd); //Draws basic rectangle ship
Vector2D get_position(); //Returns position of ship
void update(Direction d,float mag); //Interface between joystick and ship control
int get_height();
int get_width();
private:
int Height;
int Width;
int X;
int Y; //y value of ship
int Speed; //speed of ship
};