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Dependencies: mbed
Rock/Rock.h
- Committer:
- josh_ohara
- Date:
- 2020-05-25
- Revision:
- 39:5d4277548303
- Parent:
- 31:27c938ec2a11
File content as of revision 39:5d4277548303:
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
/** Rock Class
@author Joshua Ohara, el18jkeo, 201291390
@brief Creates and control the rocks which make up the cover
@date May 2020
*/
class Rock
{
public:
/**Sets the starting value of private variables*/
void init(int x, int y, int size); //sets private variables to inputs
/**Draws the rock of it is alive*/
void render(N5110 &lcd); //draws rock
//accessors and mutators//
/*Returns a 2D vector of the position of the rock
*@return rock position (Vector2D)
*/
Vector2D get_position(); //returns position of the rock
/**Sets the life value of the rock
*@param _life (bool)
*/
void set_life(bool x); //sets the life variable of the rock
/**Returns the life value of the rock
*@return _life (bool)
*/
bool get_life(); //returns the life variable of the rock
private:
int _x; //x position of the rock
int _y; //y position of the rock
bool _life; //life variable
int _size; //size of the rock
};