test 1 doc

Dependencies:   mbed Gamepad2

Sprites/Sprites.h

Committer:
joebarhouch
Date:
2020-05-27
Revision:
9:9830d3a78572
Parent:
8:d19b30a6cd69
Child:
14:58887d7e1072

File content as of revision 9:9830d3a78572:

#ifndef SPRITES_H
#define SPRITES_H

int s_player[] = {
    1,1,1,1,1,1,1,0,0,
    1,1,1,1,1,1,1,0,0,
    1,1,1,0,1,0,1,0,0,
    1,1,1,0,1,0,1,1,1,
    1,1,1,0,1,0,1,1,0,
    1,1,1,1,1,1,1,0,0,
    0,1,1,0,1,1,0,0,0,
    0,1,1,0,1,1,0,0,0
};

int s_player2[] = {
    0,0,0,0,0,0,0,0,0,
    1,1,1,1,1,1,1,0,0,
    1,1,1,0,1,0,1,0,0,
    1,1,1,0,1,0,1,1,1,
    1,1,1,0,1,0,1,1,0,
    1,1,1,1,1,1,1,0,0,
    0,0,1,1,1,0,0,0,0,
    0,0,1,1,1,0,0,0,0
};
    
    
    

int s_player_inv[] = {
    0,0,1,1,1,1,1,1,1,
    0,0,1,1,1,1,1,1,1,
    0,0,1,0,1,0,1,1,1,
    1,1,1,0,1,0,1,1,1,
    0,1,1,0,1,0,1,1,1,
    0,1,1,1,1,1,1,1,1,
    0,0,0,1,1,0,1,1,0,
    0,0,0,1,1,0,1,1,0
};



#endif