test 1 doc

Dependencies:   mbed Gamepad2

Ennemy/Enemy.h

Committer:
joebarhouch
Date:
2020-05-27
Revision:
10:9317a62bd4d0
Parent:
9:9830d3a78572
Child:
11:b3024ab59fa5

File content as of revision 10:9317a62bd4d0:

#ifndef ENEMY_H
#define ENEMY_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Bitmap.h"



class Enemy
{

public:
    Enemy(bool type,int spawnX, int spawnY);
    ~Enemy();

    void draw(N5110 &lcd);
    void update(int _evx, int _evy);
    void set_pos(int x, int y);
    Vector2D get_pos();


private:
    
    void drawVertical(N5110 &lcd);
    void drawHoriz(N5110 &lcd);
    bool _type;
    int _enX;
    int _enY;
    
    bool xDir;
    bool yDir;
};


#endif