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test 1 doc
Ennemy/Enemy.h
- Committer:
- joebarhouch
- Date:
- 2020-05-27
- Revision:
- 10:9317a62bd4d0
- Parent:
- 9:9830d3a78572
- Child:
- 11:b3024ab59fa5
File content as of revision 10:9317a62bd4d0:
#ifndef ENEMY_H #define ENEMY_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Bitmap.h" class Enemy { public: Enemy(bool type,int spawnX, int spawnY); ~Enemy(); void draw(N5110 &lcd); void update(int _evx, int _evy); void set_pos(int x, int y); Vector2D get_pos(); private: void drawVertical(N5110 &lcd); void drawHoriz(N5110 &lcd); bool _type; int _enX; int _enY; bool xDir; bool yDir; }; #endif