test 1 doc

Dependencies:   mbed Gamepad2

EnemySprites/EnemySprites.h

Committer:
joebarhouch
Date:
2020-05-27
Revision:
10:9317a62bd4d0

File content as of revision 10:9317a62bd4d0:

#ifndef ENEMYSPRITES_H
#define ENEMYSPRITES_H

int s_enemy1[] = { //7x - 5y

    1,1,1,1,1,1,1,
    1,1,1,0,1,0,1,
    1,1,1,0,1,0,1,
    1,1,1,1,1,1,1,
    0,1,1,1,1,1,1

};

int s_enemy1_inv[] = {

    1,1,1,1,1,1,1,
    1,0,1,0,1,1,1,
    1,0,1,0,1,1,1,
    1,1,1,1,1,1,1,
    1,1,1,1,1,1,0

};

int s_enemy2[] = {
    1,1,1,1,1,1,1,
    1,1,0,1,0,1,1,
    1,1,1,1,1,1,1,
    1,1,1,1,1,1,1,
    0,1,1,1,1,1,0

};

int s_enemy2_inv[] = {
    0,1,1,1,1,1,0,
    1,1,1,1,1,1,1,
    1,1,1,1,1,1,1,
    1,1,0,1,0,1,1,
    1,1,1,1,1,1,1

};

#endif