test 1 doc

Dependencies:   mbed Gamepad2

Revision:
12:eb8d30593e95
Parent:
11:b3024ab59fa5
Child:
13:cb5ed2f0cbd5
--- a/Engine/Engine.h	Wed May 27 03:52:11 2020 +0000
+++ b/Engine/Engine.h	Wed May 27 04:22:47 2020 +0000
@@ -25,9 +25,13 @@
     void draw(N5110 &lcd);
     void floorCollide();
     void spawnEnemy();
-    bool enemyCollide();  
+    bool enemyCollide(); 
+    bool fellDown(); 
+    bool koed();
     void gameOver(N5110 &lcd);
-    bool ko;
+    void coinTaken();
+    
+    
     
 private:
     
@@ -39,6 +43,9 @@
     
     Vector2D player;
     
+    // coin object
+    Coin coin;
+    
     //gamepad
     Direction _d;
     float _mag;
@@ -52,6 +59,9 @@
     //enemy
     vector <Enemy> enemies;
     
+    bool ko1;
+    bool ko2;
+    
     
 };