test 1 doc

Dependencies:   mbed Gamepad2

Revision:
4:cf5088ace087
Parent:
3:e4e1cbf750b6
Child:
5:928c2eee4109
--- a/main.cpp	Mon May 18 16:06:27 2020 +0000
+++ b/main.cpp	Mon May 18 18:46:13 2020 +0000
@@ -16,7 +16,7 @@
 #include "Bitmap.h"
 #include "Player.h"
 #include "Engine.h"
-
+    
 // objects
 Gamepad pad;
 N5110 lcd;
@@ -44,10 +44,10 @@
     int fps = 10;  // frames per second
     display();  // first draw the initial frame
     wait(1.0f/fps);  // and wait for one frame period
-
     // game loop - read input, update the game state and render the display
     while (1) {
         lcd.setContrast( pad.read_pot1());
+
         engine.read_input(pad);
         engine.update(pad);
         display();