![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
test 1 doc
Diff: Engine/Engine.h
- Revision:
- 10:9317a62bd4d0
- Parent:
- 9:9830d3a78572
- Child:
- 11:b3024ab59fa5
--- a/Engine/Engine.h Wed May 27 00:49:39 2020 +0000 +++ b/Engine/Engine.h Wed May 27 02:00:08 2020 +0000 @@ -24,12 +24,11 @@ void draw(N5110 &lcd); void floorCollide(); void spawnEnemy(); - void efloorCollide(); void ennemyCollide(); private: - vector <Enemy> enemies; + //player object Player _p; // player coordinates @@ -50,12 +49,7 @@ bool _c; //enemy - vector <bool> _efall; - vector <int> _eYpos; - - - bool _e; - bool place; + vector <Enemy> enemies; };