test 1 doc

Dependencies:   mbed Gamepad2

Revision:
10:9317a62bd4d0
Parent:
9:9830d3a78572
Child:
11:b3024ab59fa5
--- a/Engine/Engine.h	Wed May 27 00:49:39 2020 +0000
+++ b/Engine/Engine.h	Wed May 27 02:00:08 2020 +0000
@@ -24,12 +24,11 @@
     void draw(N5110 &lcd);
     void floorCollide();
     void spawnEnemy();
-    void efloorCollide();
     void ennemyCollide();    
 
     
 private:
-    vector <Enemy> enemies;
+    
     //player object
     Player _p;
     // player coordinates
@@ -50,12 +49,7 @@
     bool _c;
     
     //enemy
-    vector <bool> _efall;
-    vector <int> _eYpos;
-
-
-    bool _e;
-    bool place;
+    vector <Enemy> enemies;
     
     
 };