ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el18ajst

Dependencies:   mbed

Committer:
Albutt
Date:
Fri May 22 16:54:10 2020 +0000
Revision:
8:0c6d6ed55851
Parent:
6:546eba371942
Child:
9:62fe47a1374f
Collision with Enemy

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Albutt 5:51fd6635141f 1 #include "Enemy.h"
Albutt 5:51fd6635141f 2 #include <Bitmap.h>
Albutt 6:546eba371942 3 Serial pce(USBTX, USBRX);
Albutt 5:51fd6635141f 4 // nothing doing in the constructor and destructor
Albutt 6:546eba371942 5 Enemy::Enemy(int seed)
Albutt 5:51fd6635141f 6 {
Albutt 5:51fd6635141f 7
Albutt 6:546eba371942 8 srand(seed);
Albutt 6:546eba371942 9 four = (rand()%4)+1;
Albutt 8:0c6d6ed55851 10 //pce.printf("%d",four);
Albutt 6:546eba371942 11 if(four == 1){
Albutt 6:546eba371942 12 _x = 0;
Albutt 6:546eba371942 13 _y = rand()%48;
Albutt 6:546eba371942 14 }
Albutt 6:546eba371942 15 else if(four == 2){
Albutt 6:546eba371942 16 _x = 84;
Albutt 6:546eba371942 17 _y = rand()%48;
Albutt 6:546eba371942 18 }
Albutt 6:546eba371942 19 else if(four == 3){
Albutt 6:546eba371942 20 _y = 0;
Albutt 6:546eba371942 21 _x = rand()%84;
Albutt 6:546eba371942 22 }
Albutt 6:546eba371942 23 else if(four == 4){
Albutt 6:546eba371942 24 _y = 48;
Albutt 6:546eba371942 25 _x = rand()%84;
Albutt 6:546eba371942 26 }
Albutt 5:51fd6635141f 27 }
Albutt 5:51fd6635141f 28
Albutt 5:51fd6635141f 29 Enemy::~Enemy()
Albutt 5:51fd6635141f 30 {
Albutt 5:51fd6635141f 31
Albutt 5:51fd6635141f 32 }
Albutt 5:51fd6635141f 33
Albutt 5:51fd6635141f 34 void Enemy::init()
Albutt 5:51fd6635141f 35 {
Albutt 5:51fd6635141f 36 }
Albutt 5:51fd6635141f 37
Albutt 5:51fd6635141f 38 void Enemy::draw(N5110 &lcd)
Albutt 5:51fd6635141f 39 {
Albutt 5:51fd6635141f 40 lcd.drawRect(_x,_y,3,3,FILL_TRANSPARENT);
Albutt 5:51fd6635141f 41 }
Albutt 5:51fd6635141f 42
Albutt 5:51fd6635141f 43 void Enemy::update(int player_x, int player_y)
Albutt 5:51fd6635141f 44 {
Albutt 5:51fd6635141f 45 if(_x<player_x){
Albutt 5:51fd6635141f 46 _x++;
Albutt 5:51fd6635141f 47 }
Albutt 5:51fd6635141f 48 else if(_x > player_x){
Albutt 5:51fd6635141f 49 _x--;
Albutt 5:51fd6635141f 50 }
Albutt 5:51fd6635141f 51
Albutt 5:51fd6635141f 52 if(_y < player_y){
Albutt 5:51fd6635141f 53 _y++;
Albutt 5:51fd6635141f 54 }
Albutt 5:51fd6635141f 55 else if (_y > player_y){
Albutt 5:51fd6635141f 56 _y--;
Albutt 8:0c6d6ed55851 57 }
Albutt 5:51fd6635141f 58 }
Albutt 5:51fd6635141f 59 int Enemy::get_x()
Albutt 5:51fd6635141f 60 {
Albutt 5:51fd6635141f 61 return _x;
Albutt 5:51fd6635141f 62
Albutt 5:51fd6635141f 63 }
Albutt 5:51fd6635141f 64 int Enemy::get_y()
Albutt 5:51fd6635141f 65 {
Albutt 5:51fd6635141f 66 return _y;
Albutt 5:51fd6635141f 67
Albutt 5:51fd6635141f 68 }
Albutt 8:0c6d6ed55851 69 void Enemy::dead(){
Albutt 8:0c6d6ed55851 70 _x = 2147483647;
Albutt 8:0c6d6ed55851 71 }
Albutt 8:0c6d6ed55851 72 void Enemy::reset(int seed){
Albutt 8:0c6d6ed55851 73 srand(seed);
Albutt 8:0c6d6ed55851 74 four = (rand()%4)+1;
Albutt 8:0c6d6ed55851 75 //pce.printf("%d",four);
Albutt 8:0c6d6ed55851 76 if(four == 1){
Albutt 8:0c6d6ed55851 77 _x = 0;
Albutt 8:0c6d6ed55851 78 _y = rand()%48;
Albutt 8:0c6d6ed55851 79 }
Albutt 8:0c6d6ed55851 80 else if(four == 2){
Albutt 8:0c6d6ed55851 81 _x = 84;
Albutt 8:0c6d6ed55851 82 _y = rand()%48;
Albutt 8:0c6d6ed55851 83 }
Albutt 8:0c6d6ed55851 84 else if(four == 3){
Albutt 8:0c6d6ed55851 85 _y = 0;
Albutt 8:0c6d6ed55851 86 _x = rand()%84;
Albutt 8:0c6d6ed55851 87 }
Albutt 8:0c6d6ed55851 88 else if(four == 4){
Albutt 8:0c6d6ed55851 89 _y = 48;
Albutt 8:0c6d6ed55851 90 _x = rand()%84;
Albutt 8:0c6d6ed55851 91 }
Albutt 8:0c6d6ed55851 92 }