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Dependencies: mbed
Diff: Snake/Snake.cpp
- Revision:
- 3:36f9e3a75905
- Child:
- 4:c5addc5475d3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Snake/Snake.cpp Wed May 06 11:35:18 2020 +0000
@@ -0,0 +1,83 @@
+#include "Snake.h"
+
+Snake::Snake()
+{
+
+}
+
+Snake::~Snake()
+{
+
+}
+
+void Snake::init(int size, int speed) {
+ _size = size*2;
+ _speed = speed;
+
+ _x = WIDTH/2 - _size/2;
+ _y = HEIGHT/2 - _size/2;
+
+ srand(time(NULL));
+ int direction = rand() %4;
+
+ if (direction == 0) { //snake moves north
+ _velocity.x = -speed;
+ _velocity.y = 0;
+ }
+ else if (direction == 1) { //snake moves east
+ _velocity.x = 0;
+ _velocity.y = speed;
+ }
+ else if (direction == 2) { //sake moves south
+ _velocity.x = speed;
+ _velocity.y = 0;
+ }
+ else if (direction == 3) { //snake moves west
+ _velocity.x = 0;
+ _velocity.y = -speed;
+ }
+}
+
+void Snake::draw(N5110 &lcd) {
+ lcd.drawRect(_x,_y,_size,_size,FILL_BLACK);
+}
+
+void Snake::update(Direction d) {
+
+ if (d == N) {
+ _x -= _speed;
+ }
+ else if (d == E) {
+ _y += _speed;
+ }
+ else if (d == S) {
+ _x += _speed;
+ }
+ else if (d == W) {
+ _y -= _speed;
+ }
+}
+
+void Snake::set_velocity(Vector2D v) {
+ _velocity.x = v.x;
+ _velocity.y = v.y;
+}
+
+Vector2D Snake::get_velocity() {
+
+ Vector2D v = {_velocity.x, _velocity.y};
+ return v;
+}
+
+Vector2D Snake::get_pos() {
+
+ Vector2D p = {_x, _y};
+ return p;
+}
+
+void Snake::set_pos(Vector2D p) {
+
+ _x = p.x;
+ _y = p.y;
+}
+
\ No newline at end of file