ELEC2645 (2019/20)
/
ELEC2645_Project_el17oc1
Owen Cavender 201159294
Diff: snake.h
- Revision:
- 12:60c856354406
- Parent:
- 10:ee781d18e0f6
- Child:
- 14:7fb3c93343b6
diff -r ee781d18e0f6 -r 60c856354406 snake.h --- a/snake.h Thu May 28 20:58:49 2020 +0000 +++ b/snake.h Fri May 29 16:00:56 2020 +0000 @@ -26,50 +26,62 @@ void init(); - void check_collisions(); - void apple_collected(N5110 &lcd, Gamepad &pad, Timer &timer); - - - + void check_gameover(N5110 &lcd); + void apple_collected(N5110 &lcd, Gamepad &pad); void render_clear_tail(N5110 &lcd); void get_direction(Gamepad &pad); void move_snake(); void get_time(Timer &timer); void render(N5110 &lcd); - void print_display_time(N5110 &lcd); + // void print_display_time(N5110 &lcd); bool get_gameover(); int get_oldscore(); int get_score(); Vector2D get_Snakehead(); - + int set_reset_value(); + int get_reset_value(); + bool get_timer_reset(); + bool get_RST(); + int get_countdown(); + void snake_isr(); + void gameover_true(N5110 &lcd); + void get_Apple_position(N5110 &lcd); private: - void get_Apple_position(N5110 &lcd); - + + + int _countdown; bool _gameover; Directions _direction; int _oldscore; int _score; - float _realtime; - float _display_time; - int Reset_value; + // float _display_time; + int _reset_apple; + int _reset_value; + int _x0; int _x1; int _x2; int _x3; + int _x4; + int _x5; int _y0; int _y1; int _y2; int _y3; + int _y4; + int _y5; int _apx; int _apy; + + //Vector2D SK0; //Vector2D SK1;