ELEC2645 (2019/20)
/
ELEC2645_Project_el17oc1
Owen Cavender 201159294
snake.h
- Committer:
- el17oc
- Date:
- 2020-05-27
- Revision:
- 5:d716013c6a18
- Parent:
- 2:44e4a6ecdbef
- Child:
- 6:bf90044188d0
File content as of revision 5:d716013c6a18:
#ifndef SNAKE_H #define SNAKE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "GameEngine.h" class Snake { public: Snake(); ~Snake(); enum Directions { up, down, left, right, null }; void init(GameEngine &engine); int set_direction(Gamepad &pad); //Directions get_direction(); void move_snakebody(GameEngine &engine, N5110 &lcd); void gameover_true(N5110 &lcd); void check_scored(N5110 &lcd, Gamepad &pad, GameEngine &engine); void check_wall_collisions(); // void render(N5110 &lcd); void clear_applepos(N5110 &lcd); // void draw_snake(Vector2D &_snakebody, N5110 &lcd); private: bool _gameover; Directions _direction; int _length; int _score; Vector2D *_snakebody; Vector2D S0; Vector2D S1; }; #endif