ELEC2645 (2019/20)
/
ELEC2645_Project_el17oc1
Owen Cavender 201159294
snake.h
- Committer:
- el17oc
- Date:
- 2020-05-30
- Revision:
- 14:7fb3c93343b6
- Parent:
- 12:60c856354406
- Child:
- 16:9500059ad5d8
File content as of revision 14:7fb3c93343b6:
#ifndef SNAKE_H #define SNAKE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" class Snake { public: Snake(); ~Snake(); enum Directions { up, down, left, right, null }; void init(); void render_clear_tail(N5110 &lcd); void get_direction(Gamepad &pad); void move_snake(); void apple_collected(N5110 &lcd, Gamepad &pad); void check_gameover(N5110 &lcd); void render(N5110 &lcd); // void print_display_time(N5110 &lcd); Vector2D get_Snakehead(); int set_reset_value(); int get_reset_value(); bool get_timer_reset(); bool get_RST(); int get_countdown(); void gameover_true(N5110 &lcd, Gamepad &pad); void get_Apple_position(N5110 &lcd); int get_score(); private: bool get_gameover(); int _countdown; bool _gameover; Directions _direction; int _score; // float _display_time; int _reset_apple; int _reset_value; int _x0; int _y0; int _x1; int _y1; int _x2; int _y2; int _x3; int _y3; int _x4; int _y4; int _x5; int _y5; int _x6; int _y6; int _x7; int _y7; int _apx; int _apy; //Vector2D SK0; //Vector2D SK1; //Vector2D SK2; //Vector2D SK3; }; #endif