Owen Cavender 201159294

Dependencies:   mbed Gamepad2

Revision:
11:e7c56013acd9
Parent:
10:ee781d18e0f6
--- a/snake.cpp	Thu May 28 20:58:49 2020 +0000
+++ b/snake.cpp	Thu May 28 21:59:12 2020 +0000
@@ -95,8 +95,7 @@
     lcd.setPixel(_x1, _y1,1);
     lcd.setPixel(_x2, _y2,1);
     lcd.setPixel(_x3, _y3,1);
-
-
+    
     lcd.refresh();
 
 }
@@ -132,10 +131,8 @@
         else {
             _direction = direction;
         }
-    }
+    
 
-
-    void Snake::move_snake() {
         if (_direction == up) {           //           /-/
             _x3 = _x2;
             _y3 = _y2;
@@ -195,7 +192,8 @@
 
 void Snake::render_clear_tail(N5110 &lcd)
 {
-    _oldscore = _score;
+    int x = _score;
+    _oldscore = x;
     lcd.clearPixel(_x3, _y3);
 }
 
@@ -232,36 +230,4 @@
 }
 }
 
-void Snake::get_time(Timer &timer)
-{
 
-    _realtime = timer.read();
-    _display_time = (Reset_value - _realtime);
-
-    if(_realtime == Reset_value) {
-        _gameover = true;
-    }
-
-    if (0 <= _score && _score < 10) {
-        Reset_value = 12;
-    }
-    if (10 <= _score && _score < 15) {
-        Reset_value = 10;
-    }
-    if (15 <= _score && _score < 20) {
-        Reset_value = 8;
-    } else {
-        Reset_value = 6;
-    }
-}
-
-void Snake::print_display_time(N5110 &lcd)
-{
-    int countdown = _realtime;
-
-    char buffer1[14];
-    sprintf(buffer1,"%2d",countdown);
-    lcd.printString(buffer1,WIDTH/2,30);  // font is 8 wide, so leave 4 pixel gape from middle assuming two digits
-    char buffer2[14];
-    
-}
\ No newline at end of file