![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Owen Cavender 201159294
Diff: main.cpp
- Revision:
- 9:a69a6a06dddf
- Parent:
- 8:997f90c88246
- Child:
- 10:ee781d18e0f6
--- a/main.cpp Thu May 28 18:50:56 2020 +0000 +++ b/main.cpp Thu May 28 19:16:52 2020 +0000 @@ -29,7 +29,6 @@ Gamepad pad; Snake snake; N5110 lcd; -Apple apple; Timer timer; GameEngine engine; //functions @@ -61,15 +60,15 @@ snake.move_snake(); snake.check_collisions(); - snake.apple_collected(lcd, pad, apple, timer); + snake.apple_collected(lcd, pad, timer); - engine.get_time(timer); - engine.get_LEDs(pad); + snake.get_time(timer); + engine.get_LEDs(pad, snake); gameover_true(); snake.render(lcd); - engine.print_display_time + engine.print_display_time(lcd); wait(1.0f/fps); @@ -85,8 +84,6 @@ snake.init(); //need to initialise snake class pad.init(); lcd.init(); - apple.init(48, 24); - } @@ -130,7 +127,7 @@ lcd.clear(); lcd.refresh(); lcd.printString( " Game Over L ", 0, 2 ); - engine.print_scores(lcd); + engine.print_scores(lcd, snake); if (score <= 7) { lcd.printString(" Loser ", 0,10);