Owen Cavender 201159294

Dependencies:   mbed

Committer:
el17oc
Date:
Tue May 26 12:17:59 2020 +0000
Revision:
1:897160a1a3ae
ELEC2645

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17oc 1:897160a1a3ae 1 #include "mbed.h"
el17oc 1:897160a1a3ae 2 #include "N5110.h"
el17oc 1:897160a1a3ae 3
el17oc 1:897160a1a3ae 4 // overloaded constructor includes power pin - LCD Vcc connected to GPIO pin
el17oc 1:897160a1a3ae 5 // this constructor works fine with LPC1768 - enough current sourced from GPIO
el17oc 1:897160a1a3ae 6 // to power LCD. Doesn't work well with K64F.
el17oc 1:897160a1a3ae 7 N5110::N5110(PinName const pwrPin,
el17oc 1:897160a1a3ae 8 PinName const scePin,
el17oc 1:897160a1a3ae 9 PinName const rstPin,
el17oc 1:897160a1a3ae 10 PinName const dcPin,
el17oc 1:897160a1a3ae 11 PinName const mosiPin,
el17oc 1:897160a1a3ae 12 PinName const sclkPin,
el17oc 1:897160a1a3ae 13 PinName const ledPin)
el17oc 1:897160a1a3ae 14 :
el17oc 1:897160a1a3ae 15 _spi(new SPI(mosiPin,NC,sclkPin)), // create new SPI instance and initialise
el17oc 1:897160a1a3ae 16 _led(new DigitalOut(ledPin)),
el17oc 1:897160a1a3ae 17 _pwr(new DigitalOut(pwrPin)),
el17oc 1:897160a1a3ae 18 _sce(new DigitalOut(scePin)),
el17oc 1:897160a1a3ae 19 _rst(new DigitalOut(rstPin)),
el17oc 1:897160a1a3ae 20 _dc(new DigitalOut(dcPin))
el17oc 1:897160a1a3ae 21 {}
el17oc 1:897160a1a3ae 22
el17oc 1:897160a1a3ae 23 // overloaded constructor does not include power pin - LCD Vcc must be tied to +3V3
el17oc 1:897160a1a3ae 24 // Best to use this with K64F as the GPIO hasn't sufficient output current to reliably
el17oc 1:897160a1a3ae 25 // drive the LCD.
el17oc 1:897160a1a3ae 26 N5110::N5110(PinName const scePin,
el17oc 1:897160a1a3ae 27 PinName const rstPin,
el17oc 1:897160a1a3ae 28 PinName const dcPin,
el17oc 1:897160a1a3ae 29 PinName const mosiPin,
el17oc 1:897160a1a3ae 30 PinName const sclkPin,
el17oc 1:897160a1a3ae 31 PinName const ledPin)
el17oc 1:897160a1a3ae 32 :
el17oc 1:897160a1a3ae 33 _spi(new SPI(mosiPin,NC,sclkPin)), // create new SPI instance and initialise
el17oc 1:897160a1a3ae 34 _led(new DigitalOut(ledPin)),
el17oc 1:897160a1a3ae 35 _pwr(NULL), // pwr not needed so null it to be safe
el17oc 1:897160a1a3ae 36 _sce(new DigitalOut(scePin)),
el17oc 1:897160a1a3ae 37 _rst(new DigitalOut(rstPin)),
el17oc 1:897160a1a3ae 38 _dc(new DigitalOut(dcPin))
el17oc 1:897160a1a3ae 39 {}
el17oc 1:897160a1a3ae 40 // Second overload contructor uses the New Gamepad (Rev 2.1) pin mappings
el17oc 1:897160a1a3ae 41 N5110::N5110()
el17oc 1:897160a1a3ae 42 :
el17oc 1:897160a1a3ae 43 _spi(new SPI(PTD2,NC,PTD1)), // create new SPI instance and initialise
el17oc 1:897160a1a3ae 44 _led(new DigitalOut(PTB23)),
el17oc 1:897160a1a3ae 45 _pwr(NULL), // pwr not needed so null it to be safe
el17oc 1:897160a1a3ae 46 _sce(new DigitalOut(PTB19)),
el17oc 1:897160a1a3ae 47 _rst(new DigitalOut(PTC1)),
el17oc 1:897160a1a3ae 48 _dc(new DigitalOut(PTB18))
el17oc 1:897160a1a3ae 49 {}
el17oc 1:897160a1a3ae 50
el17oc 1:897160a1a3ae 51 N5110::~N5110()
el17oc 1:897160a1a3ae 52 {
el17oc 1:897160a1a3ae 53 delete _spi;
el17oc 1:897160a1a3ae 54
el17oc 1:897160a1a3ae 55 if(_pwr) {
el17oc 1:897160a1a3ae 56 delete _pwr;
el17oc 1:897160a1a3ae 57 }
el17oc 1:897160a1a3ae 58
el17oc 1:897160a1a3ae 59 delete _led;
el17oc 1:897160a1a3ae 60 delete _sce;
el17oc 1:897160a1a3ae 61 delete _rst;
el17oc 1:897160a1a3ae 62 delete _dc;
el17oc 1:897160a1a3ae 63 }
el17oc 1:897160a1a3ae 64
el17oc 1:897160a1a3ae 65 // initialise function - powers up and sends the initialisation commands
el17oc 1:897160a1a3ae 66 void N5110::init()
el17oc 1:897160a1a3ae 67 {
el17oc 1:897160a1a3ae 68 turnOn(); // power up
el17oc 1:897160a1a3ae 69 reset(); // reset LCD - must be done within 100 ms
el17oc 1:897160a1a3ae 70 initSPI();
el17oc 1:897160a1a3ae 71
el17oc 1:897160a1a3ae 72 backLightOn();
el17oc 1:897160a1a3ae 73 setContrast(0.55); // this may need tuning (say 0.4 to 0.6)
el17oc 1:897160a1a3ae 74 setBias(3); // datasheet - 48:1 mux - don't mess with if you don't know what you're doing! (0 to 7)
el17oc 1:897160a1a3ae 75 setTempCoefficient(0); // datasheet - may need increasing (range 0 to 3) at very low temperatures
el17oc 1:897160a1a3ae 76 normalMode(); // normal video mode by default
el17oc 1:897160a1a3ae 77
el17oc 1:897160a1a3ae 78 clearRAM(); // RAM is undefined at power-up so clear to be sure
el17oc 1:897160a1a3ae 79 clear(); // clear buffer
el17oc 1:897160a1a3ae 80 }
el17oc 1:897160a1a3ae 81
el17oc 1:897160a1a3ae 82 // sets normal video mode (black on white)
el17oc 1:897160a1a3ae 83 void N5110::normalMode()
el17oc 1:897160a1a3ae 84 {
el17oc 1:897160a1a3ae 85 sendCommand(0b00100000); // basic instruction
el17oc 1:897160a1a3ae 86 sendCommand(0b00001100); // normal video mode- datasheet
el17oc 1:897160a1a3ae 87 }
el17oc 1:897160a1a3ae 88
el17oc 1:897160a1a3ae 89 // sets normal video mode (white on black)
el17oc 1:897160a1a3ae 90 void N5110::inverseMode()
el17oc 1:897160a1a3ae 91 {
el17oc 1:897160a1a3ae 92 sendCommand(0b00100000); // basic instruction
el17oc 1:897160a1a3ae 93 sendCommand(0b00001101); // inverse video mode - datasheet
el17oc 1:897160a1a3ae 94 }
el17oc 1:897160a1a3ae 95
el17oc 1:897160a1a3ae 96 // function to power up the LCD and backlight - only works when using GPIO to power
el17oc 1:897160a1a3ae 97 void N5110::turnOn()
el17oc 1:897160a1a3ae 98 {
el17oc 1:897160a1a3ae 99 if (_pwr != NULL) {
el17oc 1:897160a1a3ae 100 _pwr->write(1); // apply power
el17oc 1:897160a1a3ae 101 }
el17oc 1:897160a1a3ae 102 }
el17oc 1:897160a1a3ae 103
el17oc 1:897160a1a3ae 104 // function to power down LCD
el17oc 1:897160a1a3ae 105 void N5110::turnOff()
el17oc 1:897160a1a3ae 106 {
el17oc 1:897160a1a3ae 107 clear(); // clear buffer
el17oc 1:897160a1a3ae 108 refresh();
el17oc 1:897160a1a3ae 109 backLightOff(); // turn backlight off
el17oc 1:897160a1a3ae 110 clearRAM(); // clear RAM to ensure specified current consumption
el17oc 1:897160a1a3ae 111 // send command to ensure we are in basic mode
el17oc 1:897160a1a3ae 112
el17oc 1:897160a1a3ae 113 sendCommand(0b00100000); // basic mode
el17oc 1:897160a1a3ae 114 sendCommand(0b00001000); // clear display
el17oc 1:897160a1a3ae 115 sendCommand(0b00100001); // extended mode
el17oc 1:897160a1a3ae 116 sendCommand(0b00100100); // power down
el17oc 1:897160a1a3ae 117
el17oc 1:897160a1a3ae 118 // if we are powering the LCD using the GPIO then make it low to turn off
el17oc 1:897160a1a3ae 119 if (_pwr != NULL) {
el17oc 1:897160a1a3ae 120 wait_ms(10); // small delay and then turn off the power pin
el17oc 1:897160a1a3ae 121 _pwr->write(0); // turn off power
el17oc 1:897160a1a3ae 122 }
el17oc 1:897160a1a3ae 123
el17oc 1:897160a1a3ae 124 }
el17oc 1:897160a1a3ae 125
el17oc 1:897160a1a3ae 126 // function to change LED backlight brightness
el17oc 1:897160a1a3ae 127 void N5110::backLightOn()
el17oc 1:897160a1a3ae 128 {
el17oc 1:897160a1a3ae 129 _led->write(1);
el17oc 1:897160a1a3ae 130 }
el17oc 1:897160a1a3ae 131
el17oc 1:897160a1a3ae 132 // function to change LED backlight brightness
el17oc 1:897160a1a3ae 133 void N5110::backLightOff()
el17oc 1:897160a1a3ae 134 {
el17oc 1:897160a1a3ae 135 _led->write(0);
el17oc 1:897160a1a3ae 136 }
el17oc 1:897160a1a3ae 137
el17oc 1:897160a1a3ae 138 void N5110::setContrast(float contrast) {
el17oc 1:897160a1a3ae 139
el17oc 1:897160a1a3ae 140 // enforce limits
el17oc 1:897160a1a3ae 141 if (contrast > 1.0f)
el17oc 1:897160a1a3ae 142 contrast = 1.0f;
el17oc 1:897160a1a3ae 143 else if (contrast < 0.0f)
el17oc 1:897160a1a3ae 144 contrast = 0.0;
el17oc 1:897160a1a3ae 145
el17oc 1:897160a1a3ae 146 // convert to char in range 0 to 127 (i.e. 6 bits)
el17oc 1:897160a1a3ae 147 char ic = char(contrast*127.0f);
el17oc 1:897160a1a3ae 148
el17oc 1:897160a1a3ae 149 sendCommand(0b00100001); // extended instruction set
el17oc 1:897160a1a3ae 150 sendCommand(0b10000000 | ic); // set Vop (which controls contrast)
el17oc 1:897160a1a3ae 151 sendCommand(0b00100000); // back to basic instruction set
el17oc 1:897160a1a3ae 152 }
el17oc 1:897160a1a3ae 153
el17oc 1:897160a1a3ae 154 void N5110::setTempCoefficient(char tc) {
el17oc 1:897160a1a3ae 155
el17oc 1:897160a1a3ae 156 // enforce limits
el17oc 1:897160a1a3ae 157 if (tc>3) {
el17oc 1:897160a1a3ae 158 tc=3;
el17oc 1:897160a1a3ae 159 }
el17oc 1:897160a1a3ae 160
el17oc 1:897160a1a3ae 161 // temperature coefficient may need increasing at low temperatures
el17oc 1:897160a1a3ae 162
el17oc 1:897160a1a3ae 163 sendCommand(0b00100001); // extended instruction set
el17oc 1:897160a1a3ae 164 sendCommand(0b00000100 | tc);
el17oc 1:897160a1a3ae 165 sendCommand(0b00100000); // back to basic instruction set
el17oc 1:897160a1a3ae 166 }
el17oc 1:897160a1a3ae 167
el17oc 1:897160a1a3ae 168 void N5110::setBias(char bias) {
el17oc 1:897160a1a3ae 169
el17oc 1:897160a1a3ae 170 // from data sheet
el17oc 1:897160a1a3ae 171 // bias mux rate
el17oc 1:897160a1a3ae 172 // 0 1:100
el17oc 1:897160a1a3ae 173 // 1 1:80
el17oc 1:897160a1a3ae 174 // 2 1:65
el17oc 1:897160a1a3ae 175 // 3 1:48 (default)
el17oc 1:897160a1a3ae 176 // 4 1:40/1:34
el17oc 1:897160a1a3ae 177 // 5 1:24
el17oc 1:897160a1a3ae 178 // 6 1:18/1:16
el17oc 1:897160a1a3ae 179 // 7 1:10/1:9/1:8
el17oc 1:897160a1a3ae 180
el17oc 1:897160a1a3ae 181 // enforce limits
el17oc 1:897160a1a3ae 182 if (bias>7) {
el17oc 1:897160a1a3ae 183 bias=7;
el17oc 1:897160a1a3ae 184 }
el17oc 1:897160a1a3ae 185
el17oc 1:897160a1a3ae 186 sendCommand(0b00100001); // extended mode instruction
el17oc 1:897160a1a3ae 187 sendCommand(0b00010000 | bias);
el17oc 1:897160a1a3ae 188 sendCommand(0b00100000); // end of extended mode instruction
el17oc 1:897160a1a3ae 189 }
el17oc 1:897160a1a3ae 190
el17oc 1:897160a1a3ae 191 // pulse the active low reset line
el17oc 1:897160a1a3ae 192 void N5110::reset()
el17oc 1:897160a1a3ae 193 {
el17oc 1:897160a1a3ae 194 _rst->write(0); // reset the LCD
el17oc 1:897160a1a3ae 195 _rst->write(1);
el17oc 1:897160a1a3ae 196 }
el17oc 1:897160a1a3ae 197
el17oc 1:897160a1a3ae 198 // function to initialise SPI peripheral
el17oc 1:897160a1a3ae 199 void N5110::initSPI()
el17oc 1:897160a1a3ae 200 {
el17oc 1:897160a1a3ae 201 _spi->format(8,1); // 8 bits, Mode 1 - polarity 0, phase 1 - base value of clock is 0, data captured on falling edge/propagated on rising edge
el17oc 1:897160a1a3ae 202 _spi->frequency(4000000); // maximum of screen is 4 MHz
el17oc 1:897160a1a3ae 203 }
el17oc 1:897160a1a3ae 204
el17oc 1:897160a1a3ae 205 // send a command to the display
el17oc 1:897160a1a3ae 206 void N5110::sendCommand(unsigned char command)
el17oc 1:897160a1a3ae 207 {
el17oc 1:897160a1a3ae 208 _dc->write(0); // set DC low for command
el17oc 1:897160a1a3ae 209 _sce->write(0); // set CE low to begin frame
el17oc 1:897160a1a3ae 210 _spi->write(command); // send command
el17oc 1:897160a1a3ae 211 _dc->write(1); // turn back to data by default
el17oc 1:897160a1a3ae 212 _sce->write(1); // set CE high to end frame (expected for transmission of single byte)
el17oc 1:897160a1a3ae 213 }
el17oc 1:897160a1a3ae 214
el17oc 1:897160a1a3ae 215 // send data to the display at the current XY address
el17oc 1:897160a1a3ae 216 // dc is set to 1 (i.e. data) after sending a command and so should
el17oc 1:897160a1a3ae 217 // be the default mode.
el17oc 1:897160a1a3ae 218 void N5110::sendData(unsigned char data)
el17oc 1:897160a1a3ae 219 {
el17oc 1:897160a1a3ae 220 _sce->write(0); // set CE low to begin frame
el17oc 1:897160a1a3ae 221 _spi->write(data);
el17oc 1:897160a1a3ae 222 _sce->write(1); // set CE high to end frame (expected for transmission of single byte)
el17oc 1:897160a1a3ae 223 }
el17oc 1:897160a1a3ae 224
el17oc 1:897160a1a3ae 225 // this function writes 0 to the 504 bytes to clear the RAM
el17oc 1:897160a1a3ae 226 void N5110::clearRAM()
el17oc 1:897160a1a3ae 227 {
el17oc 1:897160a1a3ae 228 _sce->write(0); //set CE low to begin frame
el17oc 1:897160a1a3ae 229 for(int i = 0; i < WIDTH * HEIGHT; i++) { // 48 x 84 bits = 504 bytes
el17oc 1:897160a1a3ae 230 _spi->write(0x00); // send 0's
el17oc 1:897160a1a3ae 231 }
el17oc 1:897160a1a3ae 232 _sce->write(1); // set CE high to end frame
el17oc 1:897160a1a3ae 233 }
el17oc 1:897160a1a3ae 234
el17oc 1:897160a1a3ae 235 // function to set the XY address in RAM for subsequenct data write
el17oc 1:897160a1a3ae 236 void N5110::setXYAddress(unsigned int const x,
el17oc 1:897160a1a3ae 237 unsigned int const y)
el17oc 1:897160a1a3ae 238 {
el17oc 1:897160a1a3ae 239 if (x<WIDTH && y<HEIGHT) { // check within range
el17oc 1:897160a1a3ae 240 sendCommand(0b00100000); // basic instruction
el17oc 1:897160a1a3ae 241 sendCommand(0b10000000 | x); // send addresses to display with relevant mask
el17oc 1:897160a1a3ae 242 sendCommand(0b01000000 | y);
el17oc 1:897160a1a3ae 243 }
el17oc 1:897160a1a3ae 244 }
el17oc 1:897160a1a3ae 245
el17oc 1:897160a1a3ae 246 // These functions are used to set, clear and get the value of pixels in the display
el17oc 1:897160a1a3ae 247 // Pixels are addressed in the range of 0 to 47 (y) and 0 to 83 (x). The refresh()
el17oc 1:897160a1a3ae 248 // function must be called after set and clear in order to update the display
el17oc 1:897160a1a3ae 249 void N5110::setPixel(unsigned int const x,
el17oc 1:897160a1a3ae 250 unsigned int const y,
el17oc 1:897160a1a3ae 251 bool const state)
el17oc 1:897160a1a3ae 252 {
el17oc 1:897160a1a3ae 253 if (x<WIDTH && y<HEIGHT) { // check within range
el17oc 1:897160a1a3ae 254 // calculate bank and shift 1 to required position in the data byte
el17oc 1:897160a1a3ae 255 if(state) buffer[x][y/8] |= (1 << y%8);
el17oc 1:897160a1a3ae 256 else buffer[x][y/8] &= ~(1 << y%8);
el17oc 1:897160a1a3ae 257 }
el17oc 1:897160a1a3ae 258 }
el17oc 1:897160a1a3ae 259
el17oc 1:897160a1a3ae 260 void N5110::clearPixel(unsigned int const x,
el17oc 1:897160a1a3ae 261 unsigned int const y)
el17oc 1:897160a1a3ae 262 {
el17oc 1:897160a1a3ae 263 if (x<WIDTH && y<HEIGHT) { // check within range
el17oc 1:897160a1a3ae 264 // calculate bank and shift 1 to required position (using bit clear)
el17oc 1:897160a1a3ae 265 buffer[x][y/8] &= ~(1 << y%8);
el17oc 1:897160a1a3ae 266 }
el17oc 1:897160a1a3ae 267 }
el17oc 1:897160a1a3ae 268
el17oc 1:897160a1a3ae 269 int N5110::getPixel(unsigned int const x,
el17oc 1:897160a1a3ae 270 unsigned int const y) const
el17oc 1:897160a1a3ae 271 {
el17oc 1:897160a1a3ae 272 if (x<WIDTH && y<HEIGHT) { // check within range
el17oc 1:897160a1a3ae 273 // return relevant bank and mask required bit
el17oc 1:897160a1a3ae 274
el17oc 1:897160a1a3ae 275 int pixel = (int) buffer[x][y/8] & (1 << y%8);
el17oc 1:897160a1a3ae 276
el17oc 1:897160a1a3ae 277 if (pixel)
el17oc 1:897160a1a3ae 278 return 1;
el17oc 1:897160a1a3ae 279 else
el17oc 1:897160a1a3ae 280 return 0;
el17oc 1:897160a1a3ae 281 }
el17oc 1:897160a1a3ae 282
el17oc 1:897160a1a3ae 283 return 0;
el17oc 1:897160a1a3ae 284
el17oc 1:897160a1a3ae 285 }
el17oc 1:897160a1a3ae 286
el17oc 1:897160a1a3ae 287 // function to refresh the display
el17oc 1:897160a1a3ae 288 void N5110::refresh()
el17oc 1:897160a1a3ae 289 {
el17oc 1:897160a1a3ae 290 setXYAddress(0,0); // important to set address back to 0,0 before refreshing display
el17oc 1:897160a1a3ae 291 // address auto increments after printing string, so buffer[0][0] will not coincide
el17oc 1:897160a1a3ae 292 // with top-left pixel after priting string
el17oc 1:897160a1a3ae 293
el17oc 1:897160a1a3ae 294 _sce->write(0); //set CE low to begin frame
el17oc 1:897160a1a3ae 295
el17oc 1:897160a1a3ae 296 for(int j = 0; j < BANKS; j++) { // be careful to use correct order (j,i) for horizontal addressing
el17oc 1:897160a1a3ae 297 for(int i = 0; i < WIDTH; i++) {
el17oc 1:897160a1a3ae 298 _spi->write(buffer[i][j]); // send buffer
el17oc 1:897160a1a3ae 299 }
el17oc 1:897160a1a3ae 300 }
el17oc 1:897160a1a3ae 301 _sce->write(1); // set CE high to end frame
el17oc 1:897160a1a3ae 302
el17oc 1:897160a1a3ae 303 }
el17oc 1:897160a1a3ae 304
el17oc 1:897160a1a3ae 305 // fills the buffer with random bytes. Can be used to test the display.
el17oc 1:897160a1a3ae 306 // The rand() function isn't seeded so it probably creates the same pattern everytime
el17oc 1:897160a1a3ae 307 void N5110::randomiseBuffer()
el17oc 1:897160a1a3ae 308 {
el17oc 1:897160a1a3ae 309 int i,j;
el17oc 1:897160a1a3ae 310 for(j = 0; j < BANKS; j++) { // be careful to use correct order (j,i) for horizontal addressing
el17oc 1:897160a1a3ae 311 for(i = 0; i < WIDTH; i++) {
el17oc 1:897160a1a3ae 312 buffer[i][j] = rand()%256; // generate random byte
el17oc 1:897160a1a3ae 313 }
el17oc 1:897160a1a3ae 314 }
el17oc 1:897160a1a3ae 315
el17oc 1:897160a1a3ae 316 }
el17oc 1:897160a1a3ae 317
el17oc 1:897160a1a3ae 318 // function to print 5x7 font
el17oc 1:897160a1a3ae 319 void N5110::printChar(char const c,
el17oc 1:897160a1a3ae 320 unsigned int const x,
el17oc 1:897160a1a3ae 321 unsigned int const y)
el17oc 1:897160a1a3ae 322 {
el17oc 1:897160a1a3ae 323 if (y<BANKS) { // check if printing in range of y banks
el17oc 1:897160a1a3ae 324
el17oc 1:897160a1a3ae 325 for (int i = 0; i < 5 ; i++ ) {
el17oc 1:897160a1a3ae 326 int pixel_x = x+i;
el17oc 1:897160a1a3ae 327 if (pixel_x > WIDTH-1) // ensure pixel isn't outside the buffer size (0 - 83)
el17oc 1:897160a1a3ae 328 break;
el17oc 1:897160a1a3ae 329 buffer[pixel_x][y] = font5x7[(c - 32)*5 + i];
el17oc 1:897160a1a3ae 330 // array is offset by 32 relative to ASCII, each character is 5 pixels wide
el17oc 1:897160a1a3ae 331 }
el17oc 1:897160a1a3ae 332
el17oc 1:897160a1a3ae 333 }
el17oc 1:897160a1a3ae 334 }
el17oc 1:897160a1a3ae 335
el17oc 1:897160a1a3ae 336 // function to print string at specified position
el17oc 1:897160a1a3ae 337 void N5110::printString(const char *str,
el17oc 1:897160a1a3ae 338 unsigned int const x,
el17oc 1:897160a1a3ae 339 unsigned int const y)
el17oc 1:897160a1a3ae 340 {
el17oc 1:897160a1a3ae 341 if (y<BANKS) { // check if printing in range of y banks
el17oc 1:897160a1a3ae 342
el17oc 1:897160a1a3ae 343 int n = 0 ; // counter for number of characters in string
el17oc 1:897160a1a3ae 344 // loop through string and print character
el17oc 1:897160a1a3ae 345 while(*str) {
el17oc 1:897160a1a3ae 346
el17oc 1:897160a1a3ae 347 // writes the character bitmap data to the buffer, so that
el17oc 1:897160a1a3ae 348 // text and pixels can be displayed at the same time
el17oc 1:897160a1a3ae 349 for (int i = 0; i < 5 ; i++ ) {
el17oc 1:897160a1a3ae 350 int pixel_x = x+i+n*6;
el17oc 1:897160a1a3ae 351 if (pixel_x > WIDTH-1) // ensure pixel isn't outside the buffer size (0 - 83)
el17oc 1:897160a1a3ae 352 break;
el17oc 1:897160a1a3ae 353 buffer[pixel_x][y] = font5x7[(*str - 32)*5 + i];
el17oc 1:897160a1a3ae 354 }
el17oc 1:897160a1a3ae 355 str++; // go to next character in string
el17oc 1:897160a1a3ae 356 n++; // increment index
el17oc 1:897160a1a3ae 357 }
el17oc 1:897160a1a3ae 358 }
el17oc 1:897160a1a3ae 359 }
el17oc 1:897160a1a3ae 360
el17oc 1:897160a1a3ae 361 // function to clear the screen buffer
el17oc 1:897160a1a3ae 362 void N5110::clear()
el17oc 1:897160a1a3ae 363 {
el17oc 1:897160a1a3ae 364 memset(buffer,0,sizeof(buffer));
el17oc 1:897160a1a3ae 365 }
el17oc 1:897160a1a3ae 366
el17oc 1:897160a1a3ae 367 // function to plot array on display
el17oc 1:897160a1a3ae 368 void N5110::plotArray(float const array[])
el17oc 1:897160a1a3ae 369 {
el17oc 1:897160a1a3ae 370 for (int i=0; i<WIDTH; i++) { // loop through array
el17oc 1:897160a1a3ae 371 // elements are normalised from 0.0 to 1.0, so multiply
el17oc 1:897160a1a3ae 372 // by 47 to convert to pixel range, and subtract from 47
el17oc 1:897160a1a3ae 373 // since top-left is 0,0 in the display geometry
el17oc 1:897160a1a3ae 374 setPixel(i,47 - int(array[i]*47.0f),true);
el17oc 1:897160a1a3ae 375 }
el17oc 1:897160a1a3ae 376
el17oc 1:897160a1a3ae 377 }
el17oc 1:897160a1a3ae 378
el17oc 1:897160a1a3ae 379 // function to draw circle
el17oc 1:897160a1a3ae 380 void N5110:: drawCircle(unsigned int const x0,
el17oc 1:897160a1a3ae 381 unsigned int const y0,
el17oc 1:897160a1a3ae 382 unsigned int const radius,
el17oc 1:897160a1a3ae 383 FillType const fill)
el17oc 1:897160a1a3ae 384 {
el17oc 1:897160a1a3ae 385 // from http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
el17oc 1:897160a1a3ae 386 int x = radius;
el17oc 1:897160a1a3ae 387 int y = 0;
el17oc 1:897160a1a3ae 388 int radiusError = 1-x;
el17oc 1:897160a1a3ae 389
el17oc 1:897160a1a3ae 390 while(x >= y) {
el17oc 1:897160a1a3ae 391
el17oc 1:897160a1a3ae 392 // if transparent, just draw outline
el17oc 1:897160a1a3ae 393 if (fill == FILL_TRANSPARENT) {
el17oc 1:897160a1a3ae 394 setPixel( x + x0, y + y0,true);
el17oc 1:897160a1a3ae 395 setPixel(-x + x0, y + y0,true);
el17oc 1:897160a1a3ae 396 setPixel( y + x0, x + y0,true);
el17oc 1:897160a1a3ae 397 setPixel(-y + x0, x + y0,true);
el17oc 1:897160a1a3ae 398 setPixel(-y + x0, -x + y0,true);
el17oc 1:897160a1a3ae 399 setPixel( y + x0, -x + y0,true);
el17oc 1:897160a1a3ae 400 setPixel( x + x0, -y + y0,true);
el17oc 1:897160a1a3ae 401 setPixel(-x + x0, -y + y0,true);
el17oc 1:897160a1a3ae 402 } else { // drawing filled circle, so draw lines between points at same y value
el17oc 1:897160a1a3ae 403
el17oc 1:897160a1a3ae 404 int type = (fill==FILL_BLACK) ? 1:0; // black or white fill
el17oc 1:897160a1a3ae 405
el17oc 1:897160a1a3ae 406 drawLine(x+x0,y+y0,-x+x0,y+y0,type);
el17oc 1:897160a1a3ae 407 drawLine(y+x0,x+y0,-y+x0,x+y0,type);
el17oc 1:897160a1a3ae 408 drawLine(y+x0,-x+y0,-y+x0,-x+y0,type);
el17oc 1:897160a1a3ae 409 drawLine(x+x0,-y+y0,-x+x0,-y+y0,type);
el17oc 1:897160a1a3ae 410 }
el17oc 1:897160a1a3ae 411
el17oc 1:897160a1a3ae 412 y++;
el17oc 1:897160a1a3ae 413 if (radiusError<0) {
el17oc 1:897160a1a3ae 414 radiusError += 2 * y + 1;
el17oc 1:897160a1a3ae 415 } else {
el17oc 1:897160a1a3ae 416 x--;
el17oc 1:897160a1a3ae 417 radiusError += 2 * (y - x) + 1;
el17oc 1:897160a1a3ae 418 }
el17oc 1:897160a1a3ae 419 }
el17oc 1:897160a1a3ae 420
el17oc 1:897160a1a3ae 421 }
el17oc 1:897160a1a3ae 422
el17oc 1:897160a1a3ae 423 void N5110::drawLine(unsigned int const x0,
el17oc 1:897160a1a3ae 424 unsigned int const y0,
el17oc 1:897160a1a3ae 425 unsigned int const x1,
el17oc 1:897160a1a3ae 426 unsigned int const y1,
el17oc 1:897160a1a3ae 427 unsigned int const type)
el17oc 1:897160a1a3ae 428 {
el17oc 1:897160a1a3ae 429 // Note that the ranges can be negative so we have to turn the input values
el17oc 1:897160a1a3ae 430 // into signed integers first
el17oc 1:897160a1a3ae 431 int const y_range = static_cast<int>(y1) - static_cast<int>(y0);
el17oc 1:897160a1a3ae 432 int const x_range = static_cast<int>(x1) - static_cast<int>(x0);
el17oc 1:897160a1a3ae 433
el17oc 1:897160a1a3ae 434 // if dotted line, set step to 2, else step is 1
el17oc 1:897160a1a3ae 435 unsigned int const step = (type==2) ? 2:1;
el17oc 1:897160a1a3ae 436
el17oc 1:897160a1a3ae 437 // make sure we loop over the largest range to get the most pixels on the display
el17oc 1:897160a1a3ae 438 // for instance, if drawing a vertical line (x_range = 0), we need to loop down the y pixels
el17oc 1:897160a1a3ae 439 // or else we'll only end up with 1 pixel in the x column
el17oc 1:897160a1a3ae 440 if ( abs(x_range) > abs(y_range) ) {
el17oc 1:897160a1a3ae 441
el17oc 1:897160a1a3ae 442 // ensure we loop from smallest to largest or else for-loop won't run as expected
el17oc 1:897160a1a3ae 443 unsigned int const start = x_range > 0 ? x0:x1;
el17oc 1:897160a1a3ae 444 unsigned int const stop = x_range > 0 ? x1:x0;
el17oc 1:897160a1a3ae 445
el17oc 1:897160a1a3ae 446 // loop between x pixels
el17oc 1:897160a1a3ae 447 for (unsigned int x = start; x<= stop ; x+=step) {
el17oc 1:897160a1a3ae 448 // do linear interpolation
el17oc 1:897160a1a3ae 449 int const dx = static_cast<int>(x)-static_cast<int>(x0);
el17oc 1:897160a1a3ae 450 unsigned int const y = y0 + y_range * dx / x_range;
el17oc 1:897160a1a3ae 451
el17oc 1:897160a1a3ae 452 // If the line type is '0', this will clear the pixel
el17oc 1:897160a1a3ae 453 // If it is '1' or '2', the pixel will be set
el17oc 1:897160a1a3ae 454 setPixel(x,y, type);
el17oc 1:897160a1a3ae 455 }
el17oc 1:897160a1a3ae 456 } else {
el17oc 1:897160a1a3ae 457
el17oc 1:897160a1a3ae 458 // ensure we loop from smallest to largest or else for-loop won't run as expected
el17oc 1:897160a1a3ae 459 unsigned int const start = y_range > 0 ? y0:y1;
el17oc 1:897160a1a3ae 460 unsigned int const stop = y_range > 0 ? y1:y0;
el17oc 1:897160a1a3ae 461
el17oc 1:897160a1a3ae 462 for (unsigned int y = start; y<= stop ; y+=step) {
el17oc 1:897160a1a3ae 463 // do linear interpolation
el17oc 1:897160a1a3ae 464 int const dy = static_cast<int>(y)-static_cast<int>(y0);
el17oc 1:897160a1a3ae 465 unsigned int const x = x0 + x_range * dy / y_range;
el17oc 1:897160a1a3ae 466
el17oc 1:897160a1a3ae 467 // If the line type is '0', this will clear the pixel
el17oc 1:897160a1a3ae 468 // If it is '1' or '2', the pixel will be set
el17oc 1:897160a1a3ae 469 setPixel(x,y, type);
el17oc 1:897160a1a3ae 470 }
el17oc 1:897160a1a3ae 471 }
el17oc 1:897160a1a3ae 472
el17oc 1:897160a1a3ae 473 }
el17oc 1:897160a1a3ae 474
el17oc 1:897160a1a3ae 475 void N5110::drawRect(unsigned int const x0,
el17oc 1:897160a1a3ae 476 unsigned int const y0,
el17oc 1:897160a1a3ae 477 unsigned int const width,
el17oc 1:897160a1a3ae 478 unsigned int const height,
el17oc 1:897160a1a3ae 479 FillType const fill)
el17oc 1:897160a1a3ae 480 {
el17oc 1:897160a1a3ae 481 if (fill == FILL_TRANSPARENT) { // transparent, just outline
el17oc 1:897160a1a3ae 482 drawLine(x0,y0,x0+(width-1),y0,1); // top
el17oc 1:897160a1a3ae 483 drawLine(x0,y0+(height-1),x0+(width-1),y0+(height-1),1); // bottom
el17oc 1:897160a1a3ae 484 drawLine(x0,y0,x0,y0+(height-1),1); // left
el17oc 1:897160a1a3ae 485 drawLine(x0+(width-1),y0,x0+(width-1),y0+(height-1),1); // right
el17oc 1:897160a1a3ae 486 } else { // filled rectangle
el17oc 1:897160a1a3ae 487 int type = (fill==FILL_BLACK) ? 1:0; // black or white fill
el17oc 1:897160a1a3ae 488 for (int y = y0; y<y0+height; y++) { // loop through rows of rectangle
el17oc 1:897160a1a3ae 489 drawLine(x0,y,x0+(width-1),y,type); // draw line across screen
el17oc 1:897160a1a3ae 490 }
el17oc 1:897160a1a3ae 491 }
el17oc 1:897160a1a3ae 492 }
el17oc 1:897160a1a3ae 493
el17oc 1:897160a1a3ae 494 void N5110::drawSprite(int x0,
el17oc 1:897160a1a3ae 495 int y0,
el17oc 1:897160a1a3ae 496 int nrows,
el17oc 1:897160a1a3ae 497 int ncols,
el17oc 1:897160a1a3ae 498 int *sprite)
el17oc 1:897160a1a3ae 499 {
el17oc 1:897160a1a3ae 500 for (int i = 0; i < nrows; i++) {
el17oc 1:897160a1a3ae 501 for (int j = 0 ; j < ncols ; j++) {
el17oc 1:897160a1a3ae 502
el17oc 1:897160a1a3ae 503 int pixel = *((sprite+i*ncols)+j);
el17oc 1:897160a1a3ae 504 setPixel(x0+j,y0+i, pixel);
el17oc 1:897160a1a3ae 505 }
el17oc 1:897160a1a3ae 506 }
el17oc 1:897160a1a3ae 507 }