Owen Cavender 201159294

Dependencies:   mbed

GameEngine.h

Committer:
el17oc
Date:
2020-05-26
Revision:
1:897160a1a3ae
Child:
2:ffbfd3f53ee2

File content as of revision 1:897160a1a3ae:

#ifndef GAMEENGINE_H
#define GAMEENGINE_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"




class GameEngine
{


public:
    GameEngine();
    ~GameEngine();


    void init(int shx, int shy, int apx, int apy);
    void set_Snakehead(Vector2D Snakehead);
    void set_Applepos(N5110 &lcd);
    Vector2D get_Snakehead();
    Vector2D get_Applepos();
//void clear_Applepos();


private:
    int _shx;
    int _shy;
    int _apx;
    int _apy;

};


#endif