Kaif Kutchwala 201267448 ELEC2645 Project

Dependencies:   mbed

Committer:
KaifK
Date:
Tue May 19 01:17:31 2020 +0000
Revision:
16:1f196a0e12be
Parent:
15:5bf3f951d337
Child:
17:2fbe40177b9c
GAME COMPLETE, MENU SCREEN DONE, only how-to left + formatting print statements and adding test functions.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
KaifK 4:08a0ff6668df 1 #ifndef GAME_H
KaifK 4:08a0ff6668df 2 #define GAME_H
KaifK 4:08a0ff6668df 3
KaifK 6:09a555c0d997 4 #include <cmath>
KaifK 9:e6566d09f087 5 #include <cstdlib>
KaifK 4:08a0ff6668df 6 #include "mbed.h"
KaifK 4:08a0ff6668df 7 #include "Gamepad.h"
KaifK 4:08a0ff6668df 8 #include "N5110.h"
KaifK 4:08a0ff6668df 9 #include "Ball.h"
KaifK 4:08a0ff6668df 10 #include "Splash.h"
KaifK 4:08a0ff6668df 11
KaifK 4:08a0ff6668df 12
KaifK 4:08a0ff6668df 13 class Game {
KaifK 9:e6566d09f087 14 private:
KaifK 9:e6566d09f087 15 //objects
KaifK 9:e6566d09f087 16 N5110 *_lcd;
KaifK 9:e6566d09f087 17 Gamepad *_pad;
KaifK 9:e6566d09f087 18 Ball *_ball;
KaifK 9:e6566d09f087 19
KaifK 4:08a0ff6668df 20 public:
KaifK 9:e6566d09f087 21 Game(N5110 &lcd, Gamepad &pad, Ball &ball);
KaifK 4:08a0ff6668df 22 ~Game();
KaifK 6:09a555c0d997 23 /** @brief initialise game values*/
KaifK 4:08a0ff6668df 24 void init();
KaifK 8:5ede90f99a27 25 /** @brief combines all other functions to form main gameplay loop)*/
KaifK 9:e6566d09f087 26 void play();
KaifK 6:09a555c0d997 27 /** @brief reads values user inputs i.e. direction and power (x and y)*/
KaifK 9:e6566d09f087 28 void readInput();
KaifK 6:09a555c0d997 29 /** @brief updates score on screen*/
KaifK 9:e6566d09f087 30 void updateScore();
KaifK 6:09a555c0d997 31 /** @brief updates number of lives on leds */
KaifK 9:e6566d09f087 32 void updateLives();
KaifK 9:e6566d09f087 33 /** @brief updates speed based on score */
KaifK 9:e6566d09f087 34 void updateSpeed();
KaifK 12:ca7329a41fc5 35
KaifK 16:1f196a0e12be 36 //accessors and mutators
KaifK 16:1f196a0e12be 37 void set_highscore(int score);
KaifK 16:1f196a0e12be 38 int get_highscore();
KaifK 16:1f196a0e12be 39
KaifK 4:08a0ff6668df 40 private:
KaifK 12:ca7329a41fc5 41 //functions
KaifK 7:2a3b566aedd3 42 /** @brief takes pointer input for aim on x-axis */
KaifK 9:e6566d09f087 43 void pointer_input();
KaifK 7:2a3b566aedd3 44
KaifK 7:2a3b566aedd3 45 /** @brief takes power input for aim on y-axis */
KaifK 9:e6566d09f087 46 void power_meter_input();
KaifK 7:2a3b566aedd3 47
KaifK 7:2a3b566aedd3 48 /** @brief converts _x_val from pointer range (8-72) to screen range (0-84) */
KaifK 7:2a3b566aedd3 49 void convert_to_shot_x();
KaifK 7:2a3b566aedd3 50
KaifK 7:2a3b566aedd3 51 /** @brief converts _y_val from power meter range (0-20) to goal range (0-24) */
KaifK 7:2a3b566aedd3 52 void convert_to_shot_y();
KaifK 8:5ede90f99a27 53
KaifK 9:e6566d09f087 54 /** @brief generates random value for given limit
KaifK 9:e6566d09f087 55 * @param limit @details sets max limit for random generator
KaifK 9:e6566d09f087 56 */
KaifK 9:e6566d09f087 57 int random_level_gen(int limit);
KaifK 15:5bf3f951d337 58 /** @brief Prints "Goal" or "Miss" on screen based on input integer
KaifK 15:5bf3f951d337 59 * @param n @details 0- Miss 1- Goal
KaifK 15:5bf3f951d337 60 */
KaifK 15:5bf3f951d337 61 void print_goal_message(int n);
KaifK 12:ca7329a41fc5 62 //variables
KaifK 4:08a0ff6668df 63 int _score;
KaifK 16:1f196a0e12be 64 int _highscore;
KaifK 4:08a0ff6668df 65 int _lives;
KaifK 16:1f196a0e12be 66 int _new_lives_threshold;
KaifK 12:ca7329a41fc5 67 int _level;
KaifK 9:e6566d09f087 68 float _x_val;
KaifK 9:e6566d09f087 69 float _y_val;
KaifK 7:2a3b566aedd3 70 int _shot_x;
KaifK 7:2a3b566aedd3 71 int _shot_y;
KaifK 9:e6566d09f087 72 float _speed;
KaifK 16:1f196a0e12be 73 float _new_speed_threshold;
KaifK 4:08a0ff6668df 74 bool _is_goal;
KaifK 4:08a0ff6668df 75 };
KaifK 7:2a3b566aedd3 76
KaifK 4:08a0ff6668df 77 #endif