ZIYI CHEN ml17z4c 201214999
Dependencies: mbed
Diff: Game/Game.h
- Revision:
- 9:a8b2086a46e5
- Parent:
- 8:52e0506e98b8
--- a/Game/Game.h Mon May 06 00:06:15 2019 +0000 +++ b/Game/Game.h Wed May 08 20:48:33 2019 +0000 @@ -3,30 +3,63 @@ #include "Gamepad.h" - +/** The Game class +* @brief the functions of game roles +* @author ZIYI CHEN +* @date may 2019 +*/ -class Snake +class Game { public: - - - Snake(); - ~Snake(); + + /**Constructor*/ + Game(); + + /**Destructor*/ + ~Game(); + + /** init function + * @param inital starting coordinate of snake head. + */ void init(int x, int y); + /** Updates coordinate of snake + * @param the joystick'direction + */ void update(Direction d); - int getLength(); - int getX(int head); - int getY(int head); + + /** Gets snake length + * @return the value of snake length + */ + int getLength(); + + /** add snake length by 1 */ void grow(); + + + /** Gets x coordinate of the snake + * @param the position of snake in x coorinate + * @return value of _x[now] + */ + int xcoordinate(int now); + + /** Gets y coordinate of the snake + * @param the position of snake in y coorinate + * @return value of _y[now] + */ + int ycoordinate(int now); + /** the previous direction of snake*/ + char Previous_direction; + -private: + int _length; - int _x[484]; - int _y[484]; - int _length; - int _speed; - char _oldDirection; + + /**the _y and _y array*/ + int _x[4032]; + int _y[4032]; + };