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Dependencies: mbed
CopterEngine/CopterEngine.h
- Committer:
- ml16c5l
- Date:
- 2019-04-09
- Revision:
- 3:5d860d0d589e
File content as of revision 3:5d860d0d589e:
#ifndef COPTERENGINE_H #define COPTERENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Copter.h" #include "Wall.h" // gap from edge of screen #define GAP 2 class CopterEngine { public: CopterEngine(); ~CopterEngine(); void init(int copter_width,int copter_height,int wall_size,int speed); void read_input(Gamepad &pad); void update(Gamepad &pad); void draw(N5110 &lcd); private: void check_wall_collision(Gamepad &pad); void check_wall_collisions(Gamepad &pad); void check_goal(Gamepad &pad); void print_scores(N5110 &lcd); Wall _p1; int _copter_width; int _copter_height; int _wall_size; int _speed; // x positions of the paddles int _p1x; Copter _copter; Direction _d; float _mag; }; #endif