Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
DodgeEngine/DodgeEngine.h@8:c3153fd4d8ce, 2019-04-25 (annotated)
- Committer:
- ll16o2l
- Date:
- Thu Apr 25 18:49:50 2019 +0000
- Revision:
- 8:c3153fd4d8ce
- Parent:
- 7:67c00839f188
- Child:
- 15:807eba7c7811
Neaten code and implemented heath pack to the game.
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| ll16o2l | 2:888634fff8ff | 1 | #ifndef DODGENGINE_H |
| ll16o2l | 2:888634fff8ff | 2 | #define DODGEENGINE_H |
| ll16o2l | 2:888634fff8ff | 3 | |
| ll16o2l | 2:888634fff8ff | 4 | #include "mbed.h" |
| ll16o2l | 2:888634fff8ff | 5 | #include "N5110.h" |
| ll16o2l | 2:888634fff8ff | 6 | #include "Gamepad.h" |
| ll16o2l | 2:888634fff8ff | 7 | #include "Objects.h" |
| ll16o2l | 2:888634fff8ff | 8 | #include "Player.h" |
| ll16o2l | 3:aa82968b7a8e | 9 | #include "Health_Kit.h" |
| ll16o2l | 2:888634fff8ff | 10 | |
| ll16o2l | 7:67c00839f188 | 11 | /** DodgeEngine Class |
| ll16o2l | 3:aa82968b7a8e | 12 | * @author Oliver Luong, University of Leeds |
| ll16o2l | 3:aa82968b7a8e | 13 | * @brief Controls the functionality of the Dodge game |
| ll16o2l | 3:aa82968b7a8e | 14 | * @date 22/04/2019 |
| ll16o2l | 3:aa82968b7a8e | 15 | */ |
| ll16o2l | 2:888634fff8ff | 16 | |
| ll16o2l | 2:888634fff8ff | 17 | class DodgeEngine |
| ll16o2l | 2:888634fff8ff | 18 | { |
| ll16o2l | 2:888634fff8ff | 19 | |
| ll16o2l | 2:888634fff8ff | 20 | public: |
| ll16o2l | 2:888634fff8ff | 21 | DodgeEngine(); |
| ll16o2l | 2:888634fff8ff | 22 | ~DodgeEngine(); |
| ll16o2l | 6:98ddf5eade49 | 23 | |
| ll16o2l | 3:aa82968b7a8e | 24 | void init(int player_width,int player_height,int objetcs_size,int speed,int lives, int kit_size); |
| ll16o2l | 2:888634fff8ff | 25 | void read_input(Gamepad &pad); |
| ll16o2l | 6:98ddf5eade49 | 26 | |
| ll16o2l | 2:888634fff8ff | 27 | void update(Gamepad &pad); |
| ll16o2l | 2:888634fff8ff | 28 | void draw(N5110 &lcd); |
| ll16o2l | 3:aa82968b7a8e | 29 | void time(float time); |
| ll16o2l | 2:888634fff8ff | 30 | int get_lose(); |
| ll16o2l | 2:888634fff8ff | 31 | |
| ll16o2l | 2:888634fff8ff | 32 | private: |
| ll16o2l | 2:888634fff8ff | 33 | |
| ll16o2l | 3:aa82968b7a8e | 34 | void check_wall_collision1(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 35 | void check_wall_collision2(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 36 | void check_wall_collision3(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 37 | void check_wall_collision4(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 38 | void check_player_collisions1(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 39 | void check_player_collisions2(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 40 | void check_player_collisions3(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 41 | void check_player_collisions4(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 42 | void check_player_health_kit_collison(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 43 | void life_up(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 44 | void life_leds(Gamepad &pad); |
| ll16o2l | 2:888634fff8ff | 45 | |
| ll16o2l | 3:aa82968b7a8e | 46 | void player_hit(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 47 | void print_lives_time(N5110 &lcd); |
| ll16o2l | 3:aa82968b7a8e | 48 | |
| ll16o2l | 2:888634fff8ff | 49 | Player _player; |
| ll16o2l | 2:888634fff8ff | 50 | |
| ll16o2l | 2:888634fff8ff | 51 | int _player_width; |
| ll16o2l | 2:888634fff8ff | 52 | int _player_height; |
| ll16o2l | 2:888634fff8ff | 53 | int _objects_size; |
| ll16o2l | 2:888634fff8ff | 54 | int _speed; |
| ll16o2l | 2:888634fff8ff | 55 | int lose; |
| ll16o2l | 3:aa82968b7a8e | 56 | int _lives; |
| ll16o2l | 3:aa82968b7a8e | 57 | |
| ll16o2l | 3:aa82968b7a8e | 58 | int l; //counter for loop |
| ll16o2l | 3:aa82968b7a8e | 59 | int n; //counter for loop |
| ll16o2l | 3:aa82968b7a8e | 60 | int m; //counter for loop |
| ll16o2l | 2:888634fff8ff | 61 | |
| ll16o2l | 3:aa82968b7a8e | 62 | float _time; |
| ll16o2l | 3:aa82968b7a8e | 63 | |
| ll16o2l | 3:aa82968b7a8e | 64 | Objects _objects1; |
| ll16o2l | 3:aa82968b7a8e | 65 | Objects _objects2; |
| ll16o2l | 3:aa82968b7a8e | 66 | Objects _objects3; |
| ll16o2l | 3:aa82968b7a8e | 67 | Objects _objects4; |
| ll16o2l | 2:888634fff8ff | 68 | |
| ll16o2l | 2:888634fff8ff | 69 | Direction _d; |
| ll16o2l | 2:888634fff8ff | 70 | float _mag; |
| ll16o2l | 3:aa82968b7a8e | 71 | |
| ll16o2l | 3:aa82968b7a8e | 72 | Health_Kit _health_kit; |
| ll16o2l | 3:aa82968b7a8e | 73 | int _kit_size; |
| ll16o2l | 3:aa82968b7a8e | 74 | bool collect; |
| ll16o2l | 3:aa82968b7a8e | 75 | bool used; |
| ll16o2l | 2:888634fff8ff | 76 | }; |
| ll16o2l | 2:888634fff8ff | 77 | |
| ll16o2l | 2:888634fff8ff | 78 | #endif |