Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
SpaceInvadersEngine/SpaceInvadersEngine.h
- Committer:
- fy14lkaa
- Date:
- 2019-04-14
- Revision:
- 8:eec0d7fc365f
- Parent:
- 7:dd657a48dd22
- Child:
- 12:45b1249b3d9a
File content as of revision 8:eec0d7fc365f:
#ifndef SPACEINVADERSENGINE_H
#define SPACEINVADERSENGINE_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
// gap from edge of screen
#define GAP 2
class SpaceInvadersEngine
{
public:
SpaceInvadersEngine();
~SpaceInvadersEngine();
void init(int space_ship_width,int space_ship_height,int bullet_size, int alien_size, int speed);
void read_input(Gamepad &pad);
void update(Gamepad &pad);
void draw(N5110 &lcd);
private:
void check_wall_collision(Gamepad &pad);
void space_ship_collisions(Gamepad &pad);
void check_goal(Gamepad &pad);
void print_scores(N5110 &lcd);
//Paddle _p1;
//Paddle _p2;
int _space_ship_width;
int _space_ship_height;
int _bullet_size;
int _alien_size;
int _speed;
/* // x positions of the paddles
int _p1x;
int _p2x;
Ball _ball;
Direction _d;
float _mag;
*/
};
#endif