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Dependencies: mbed
Spaceship/Spaceship.cpp
- Committer:
- fy14lkaa
- Date:
- 2019-05-08
- Revision:
- 135:cf08bb4bdee9
- Parent:
- 133:eed60548d170
- Child:
- 136:58f393968aa3
File content as of revision 135:cf08bb4bdee9:
#include "Spaceship.h"
Spaceship::Spaceship()
{
}
Spaceship::~Spaceship()
{
}
void Spaceship::init(int x_spaceship,int y_spaceship, int speed_spaceship)
{
_x_spaceship= x_spaceship;
_y_spaceship= y_spaceship;
_speed_spaceship= speed_spaceship;
}
void Spaceship::draw(N5110 &lcd)
{
lcd.drawSprite(_x_spaceship,_y_spaceship,32,32,(int *) spaceship2);
}
void Spaceship::update(Direction d,float mag)
{
_speed_spaceship = int(mag*10.0f);
if(d==N){
// printf("North\n");
_y_spaceship-=2;
}
else
if(d==S){
// printf("North\n");
_y_spaceship+=2;
}
if(_y_spaceship>=30){
_y_spaceship=30;
}
else
if(_y_spaceship<=0){
_y_spaceship=0;
}
}
int Spaceship::get_pos_x()
{
return _x_spaceship;
}
int Spaceship::get_pos_y()
{
return _y_spaceship;
}
void Spaceship::set_pos(int x, int y)
{
_x_spaceship = x;
_y_spaceship = y;
}
void Spaceship::add_score()
{
_score++;
}
int Spaceship::get_score()
{
return _score;
}