ELEC2645 (2018/19) / Mbed 2 deprecated fy14lkaa

Dependencies:   mbed

SpaceInvadersEngine/SpaceInvadersEngine.cpp

Committer:
fy14lkaa
Date:
2019-04-26
Revision:
56:c8fc0a1f4132
Parent:
55:12faef5bd754
Child:
57:45c5de9cefdf

File content as of revision 56:c8fc0a1f4132:

#include "SpaceInvadersEngine.h"

SpaceInvadersEngine::SpaceInvadersEngine()
{

}

SpaceInvadersEngine::~SpaceInvadersEngine()
{
    
    
}




void SpaceInvadersEngine::init(int space_ship_width,int space_ship_height,int bullet_size, int alien_size, int speed)
    {
     // initialise the game parameters
    
    _space_ship_width= space_ship_width;
    _space_ship_height= space_ship_height;
    _bullet_size= bullet_size;
    _alien_size= alien_size;
    _speed= speed;
    
 
}

void  SpaceInvadersEngine::read_input(Gamepad &pad)
{
    _d = pad.get_direction();
    _mag = pad.get_mag();
}

 void  SpaceInvadersEngine::draw(N5110 &lcd)
{
    // draw the elements in the LCD buffer
    // pitch
    lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT);
    lcd.drawLine(WIDTH/2,0,WIDTH/2,HEIGHT-1,2);
    //score
    print_scores(lcd);}
    
  void SpaceInvadersEngine::update(Gamepad&pad){
      _A1.update(_d,_mag);
      
}
void SpaceInvadersEngine::check_wall_collision(Gamepad &pad){
    
    // read current Alien attributes
    Vector2D Alien_pos = _Alien.get_pos();
    Vector2D Alien_velocity = _Alien.get_velocity();
    
    }