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Dependencies: mbed
Diff: SpaceEngine/SpaceEngine.cpp
- Revision:
- 133:eed60548d170
- Parent:
- 127:8bd8cf136f19
- Child:
- 136:58f393968aa3
--- a/SpaceEngine/SpaceEngine.cpp Mon May 06 14:35:54 2019 +0000
+++ b/SpaceEngine/SpaceEngine.cpp Wed May 08 18:54:03 2019 +0000
@@ -20,11 +20,15 @@
_x_alien= x_alien;
_y_alien= y_alien;
_speed_alien= speed_alien;
+
+ //_velocity_x= velocity_x;
+ //_velocity_y=velocity_y;
_speed_bullet=speed_bullet;
_speed_spaceship=speed_spaceship;
_bullet.init(_x_bullet, _y_bullet, speed_bullet,fired_bullet);
_alien.init (_x_alien, _y_alien,_speed_alien);
_spaceship.init( _x_spaceship, _y_spaceship, _speed_spaceship);
+ _alien_killed = 0;
}
void SpaceEngine::read_input(Gamepad &pad)
@@ -40,8 +44,24 @@
void SpaceEngine::draw(N5110 &lcd)
{
_bullet.draw(lcd);
- _alien.draw(lcd);
+ //if(!_killed){_alien.draw(lcd);}
+
+ if (_alien.isAlive() == true) {
+ _alien.draw(lcd);
+ } else { // alien is dead
+ int y_pos = (rand() % 30) + 10; // random number 10 to 39
+ _alien.init(70,y_pos,1);
+ wait(0.2);
+ }
+
_spaceship.draw(lcd);
+ lcd.printString("alien_killed",0,0);
+ char kills[14];
+ sprintf(kills,"%2d",_alien_killed);
+ lcd.printString(kills,70,0);
+ //wait(0.1);
+ // _alien.init(70,0,1);
+ // _spaceman.draw(lcd);
}
@@ -54,13 +74,86 @@
_bullet.update(_d,_mag);
_alien.update(_d,_mag);
_spaceship.update(_d,_mag);
- if(_d==E){
+ _check_space_collision(pad);
+ _y_alien = _alien.get_pos_y();
+ _x_alien = _alien.get_pos_x();
+ _y_bullet = _bullet.get_pos_y();
+ _x_bullet = _bullet.get_pos_x();
+ if(_d==E) {
_fired_bullet=1;
- //_x_bullet=11;
- //_y_bullet=y;
- _bullet.set_pos(_spaceship.get_pos_x()+11, _spaceship.get_pos_y());
- }
-
-
+ //_x_bullet=11;
+ //_y_bullet=y;
+ _bullet.set_pos(_spaceship.get_pos_x()+33, _spaceship.get_pos_y());
+
+ //_alien.set_pos(_bullet.get_pos_x()+50,_bullet.get_pos_y());
+
+ }
+}
+//else if(_d==W) {
+// _fired_bullet=0;
+
+//}
+
+
+
+/* if( _x_bullet>_x_alien && _y_bullet >_y_alien) {
+
+ _x_alien =85;
+ _y_alien= _y_alien +2;
+}*/
+
+/*
+ _y_alien = alien.getposition_y
+ _x_alien =85;
+if( _y_alien<0) {
+ _y_alien= _y_alien +2;
+}
+if (_y_alien> 48){
+ _y_alien= _y_alien -2;
+}
+ _y_alien = alien.setposition_y
+
+}*/
+
+///////////////////////////////////////
+
+/* _y_alien = _alien.get_pos_y
+ _x_alien =85;
+if( _y_alien<0) {
+ _y_alien= _y_alien +2;
+
}
+_y_alien = _alien.set_pos;
+ else if (_y_alien> 48){
+ _y_alien= _y_alien -2;
+
+} */
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+void SpaceEngine::_check_space_collision(Gamepad &pad)
+{
+ //if((_x_alien)<=( _x_bullet)&& (_y_alien)<=(_y_bullet )){ _killed = true;}
+ if(_x_bullet >= 65 && _x_bullet <= 68 && _y_bullet >= _y_alien-5 && _y_bullet <= _y_alien+15) {
+ _alien.setAlive(false);
+ _alien_killed++;
+ }
+ // _x_alien =1000;
+ // _y_alien= 1000;
+ // lcd.drawSprite(1000,1000,32,32,(int*)alien2);
+
+//s} //if(x_bullet>=x_alien && y_bullet >=y_alien && y_bullet <=y_alien+10)
+}