Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
SpaceInvadersEngine/SpaceInvadersEngine.cpp@92:8a1b14488ca5, 2019-05-05 (annotated)
- Committer:
 - fy14lkaa
 - Date:
 - Sun May 05 01:27:55 2019 +0000
 - Revision:
 - 92:8a1b14488ca5
 - Parent:
 - 91:f9e2ff484014
 
change folder name of class bullet to Bullet.
Who changed what in which revision?
| User | Revision | Line number | New contents of line | 
|---|---|---|---|
| fy14lkaa | 12:45b1249b3d9a | 1 | #include "SpaceInvadersEngine.h" | 
| fy14lkaa | 12:45b1249b3d9a | 2 | |
| fy14lkaa | 12:45b1249b3d9a | 3 | SpaceInvadersEngine::SpaceInvadersEngine() | 
| fy14lkaa | 12:45b1249b3d9a | 4 | { | 
| fy14lkaa | 12:45b1249b3d9a | 5 | |
| fy14lkaa | 12:45b1249b3d9a | 6 | } | 
| fy14lkaa | 12:45b1249b3d9a | 7 | |
| fy14lkaa | 12:45b1249b3d9a | 8 | SpaceInvadersEngine::~SpaceInvadersEngine() | 
| fy14lkaa | 12:45b1249b3d9a | 9 | { | 
| fy14lkaa | 57:45c5de9cefdf | 10 | |
| fy14lkaa | 57:45c5de9cefdf | 11 | |
| fy14lkaa | 12:45b1249b3d9a | 12 | } | 
| fy14lkaa | 12:45b1249b3d9a | 13 | |
| fy14lkaa | 92:8a1b14488ca5 | 14 | Alien alien; | 
| fy14lkaa | 92:8a1b14488ca5 | 15 | bullet bullet1; | 
| fy14lkaa | 92:8a1b14488ca5 | 16 | space_ship space_ship1; | 
| fy14lkaa | 12:45b1249b3d9a | 17 | |
| fy14lkaa | 57:45c5de9cefdf | 18 | void SpaceInvadersEngine::init(int space_ship_width,int space_ship_height,int bullet_size, int Alien_size, int speed) | 
| fy14lkaa | 57:45c5de9cefdf | 19 | { | 
| fy14lkaa | 57:45c5de9cefdf | 20 | // initialise the game parameters | 
| fy14lkaa | 57:45c5de9cefdf | 21 | |
| fy14lkaa | 13:9d6ee753eca6 | 22 | _space_ship_width= space_ship_width; | 
| fy14lkaa | 13:9d6ee753eca6 | 23 | _space_ship_height= space_ship_height; | 
| fy14lkaa | 13:9d6ee753eca6 | 24 | _bullet_size= bullet_size; | 
| fy14lkaa | 57:45c5de9cefdf | 25 | _Alien_size= Alien_size; | 
| fy14lkaa | 13:9d6ee753eca6 | 26 | _speed= speed; | 
| fy14lkaa | 57:45c5de9cefdf | 27 | |
| fy14lkaa | 57:45c5de9cefdf | 28 | |
| fy14lkaa | 12:45b1249b3d9a | 29 | } | 
| fy14lkaa | 12:45b1249b3d9a | 30 | |
| fy14lkaa | 12:45b1249b3d9a | 31 | void SpaceInvadersEngine::read_input(Gamepad &pad) | 
| fy14lkaa | 12:45b1249b3d9a | 32 | { | 
| fy14lkaa | 12:45b1249b3d9a | 33 | _d = pad.get_direction(); | 
| fy14lkaa | 13:9d6ee753eca6 | 34 | _mag = pad.get_mag(); | 
| fy14lkaa | 12:45b1249b3d9a | 35 | } | 
| fy14lkaa | 12:45b1249b3d9a | 36 | |
| fy14lkaa | 57:45c5de9cefdf | 37 | void SpaceInvadersEngine::draw(N5110 &lcd) | 
| fy14lkaa | 12:45b1249b3d9a | 38 | { | 
| fy14lkaa | 12:45b1249b3d9a | 39 | // draw the elements in the LCD buffer | 
| fy14lkaa | 12:45b1249b3d9a | 40 | // pitch | 
| fy14lkaa | 57:45c5de9cefdf | 41 | |
| fy14lkaa | 12:45b1249b3d9a | 42 | //score | 
| fy14lkaa | 57:45c5de9cefdf | 43 | print_scores(lcd); | 
| fy14lkaa | 92:8a1b14488ca5 | 44 | alien.draw(lcd); | 
| fy14lkaa | 92:8a1b14488ca5 | 45 | space_ship1.draw(lcd); | 
| fy14lkaa | 92:8a1b14488ca5 | 46 | bullet1.draw(lcd); | 
| fy14lkaa | 56:c8fc0a1f4132 | 47 | } | 
| fy14lkaa | 57:45c5de9cefdf | 48 | |
| fy14lkaa | 60:c5f97e0a14eb | 49 | void SpaceInvadersEngine::update(Gamepad &pad) | 
| fy14lkaa | 60:c5f97e0a14eb | 50 | { | 
| fy14lkaa | 62:0bd9b22ad5ed | 51 | check_goal(pad); | 
| fy14lkaa | 92:8a1b14488ca5 | 52 | bullet1.update(); | 
| fy14lkaa | 92:8a1b14488ca5 | 53 | space_ship1.update(_d,_mag); | 
| fy14lkaa | 60:c5f97e0a14eb | 54 | |
| fy14lkaa | 92:8a1b14488ca5 | 55 | alien.update(); | 
| fy14lkaa | 66:0123bd3dcbc6 | 56 | |
| fy14lkaa | 66:0123bd3dcbc6 | 57 | check_Alien_collision(pad); | 
| fy14lkaa | 92:8a1b14488ca5 | 58 | checkspace_ship_collisions(pad); | 
| fy14lkaa | 66:0123bd3dcbc6 | 59 | |
| fy14lkaa | 57:45c5de9cefdf | 60 | |
| fy14lkaa | 66:0123bd3dcbc6 | 61 | } | 
| fy14lkaa | 92:8a1b14488ca5 | 62 | /*void SpaceInvadersEngine::check_Alien_collision(Gamepad &pad) | 
| fy14lkaa | 66:0123bd3dcbc6 | 63 | { | 
| fy14lkaa | 57:45c5de9cefdf | 64 | |
| fy14lkaa | 66:0123bd3dcbc6 | 65 | // read current bullet attributes | 
| fy14lkaa | 92:8a1b14488ca5 | 66 | Vector2D bullet_pos = bullet.get_pos(); | 
| fy14lkaa | 92:8a1b14488ca5 | 67 | Vector2D bullet_velocity = bullet1.get_velocity(); | 
| fy14lkaa | 66:0123bd3dcbc6 | 68 | //check if the bullet hit the top of the alien | 
| fy14lkaa | 57:45c5de9cefdf | 69 | |
| fy14lkaa | 68:175190a03cbd | 70 | // check if the bullet hits top of the Alien | 
| fy14lkaa | 67:4299b64ad5fc | 71 | if (bullet_pos.y <= 1) { // 1 due to 1 pixel boundary | 
| fy14lkaa | 67:4299b64ad5fc | 72 | bullet_pos.y = 1; // bounce off ceiling without going off screen | 
| fy14lkaa | 67:4299b64ad5fc | 73 | bullet_velocity.y = -bullet_velocity.y; | 
| fy14lkaa | 67:4299b64ad5fc | 74 | // audio feedback | 
| fy14lkaa | 67:4299b64ad5fc | 75 | pad.tone(750.0,0.1); | 
| fy14lkaa | 67:4299b64ad5fc | 76 | } | 
| fy14lkaa | 67:4299b64ad5fc | 77 | |
| fy14lkaa | 68:175190a03cbd | 78 | // check if the bullet hits bottom of the Alien | 
| fy14lkaa | 92:8a1b14488ca5 | 79 | else if (bullet_pos.y + bullet1_size >= (HEIGHT-1) ) { // bottom pixel is 47 | 
| fy14lkaa | 68:175190a03cbd | 80 | // hit bottom | 
| fy14lkaa | 92:8a1b14488ca5 | 81 | bullet_pos.y = (HEIGHT-1) - bullet1_size; // stops bullet going off screen | 
| fy14lkaa | 68:175190a03cbd | 82 | bullet_velocity.y = -bullet_velocity.y; | 
| fy14lkaa | 68:175190a03cbd | 83 | // audio feedback | 
| fy14lkaa | 68:175190a03cbd | 84 | pad.tone(750.0,0.1); | 
| fy14lkaa | 68:175190a03cbd | 85 | } | 
| fy14lkaa | 68:175190a03cbd | 86 | |
| fy14lkaa | 68:175190a03cbd | 87 | // update bullet parameters | 
| fy14lkaa | 92:8a1b14488ca5 | 88 | bullet1.set_velocity(bullet_velocity); | 
| fy14lkaa | 92:8a1b14488ca5 | 89 | bullet1.set_pos(bullet_pos); | 
| fy14lkaa | 66:0123bd3dcbc6 | 90 | } | 
| fy14lkaa | 92:8a1b14488ca5 | 91 | */ | 
| fy14lkaa | 92:8a1b14488ca5 | 92 | /*void SpaceInvadersEngine::checkspace_ship_collisions(Gamepad &pad) | 
| fy14lkaa | 92:8a1b14488ca5 | 93 | { | 
| fy14lkaa | 92:8a1b14488ca5 | 94 | // read current bullet attributes | 
| fy14lkaa | 92:8a1b14488ca5 | 95 | Vector2D bullet_pos = bullet1.get_pos(); | 
| fy14lkaa | 92:8a1b14488ca5 | 96 | Vector2D bullet_velocity = bullet1.get_velocity(); | 
| fy14lkaa | 54:095eae44895b | 97 | |
| fy14lkaa | 92:8a1b14488ca5 | 98 | |
| fy14lkaa | 72:938d2d65199d | 99 | / check p1 first | 
| fy14lkaa | 92:8a1b14488ca5 | 100 | Vector2D p1_pos = space_ship1.get_pos(); | 
| fy14lkaa | 72:938d2d65199d | 101 | |
| fy14lkaa | 72:938d2d65199d | 102 | // see if bullet has hit the paddle by checking for overlaps | 
| fy14lkaa | 72:938d2d65199d | 103 | if ( | 
| fy14lkaa | 72:938d2d65199d | 104 | (bullet_pos.y >= space_ship.y) && //top | 
| fy14lkaa | 72:938d2d65199d | 105 | (bullet_pos.y <= space_ship_pos.y + _paddle_height) && //bottom | 
| fy14lkaa | 92:8a1b14488ca5 | 106 | (bullet_pos.x >= space_ship1x) && //left | 
| fy14lkaa | 92:8a1b14488ca5 | 107 | (bullet_pos.x <= space_ship1x + space_ship1_width) //right | 
| fy14lkaa | 72:938d2d65199d | 108 | ) { | 
| fy14lkaa | 72:938d2d65199d | 109 | // if it has, fix position and reflect x velocity | 
| fy14lkaa | 92:8a1b14488ca5 | 110 | bullet_pos.x = _p1x + space_ship1_width; | 
| fy14lkaa | 72:938d2d65199d | 111 | bullet_velocity.x = -bullet_velocity.x; | 
| fy14lkaa | 72:938d2d65199d | 112 | // audio feedback | 
| fy14lkaa | 72:938d2d65199d | 113 | pad.tone(1000.0,0.1); | 
| fy14lkaa | 72:938d2d65199d | 114 | } | 
| fy14lkaa | 72:938d2d65199d | 115 | |
| fy14lkaa | 70:7f0b330ff40b | 116 | } | 
| fy14lkaa | 92:8a1b14488ca5 | 117 | */ | 
| fy14lkaa | 92:8a1b14488ca5 | 118 | /*void SpaceInvadersEngin::check_goal(Gamepad &pad) | 
| fy14lkaa | 70:7f0b330ff40b | 119 | { | 
| fy14lkaa | 92:8a1b14488ca5 | 120 | Vector2D bullet_pos = bullet1.get_pos(); | 
| fy14lkaa | 70:7f0b330ff40b | 121 | // spaceship has scored | 
| fy14lkaa | 92:8a1b14488ca5 | 122 | if (bullet_pos.x + bullet1_size < 0) { | 
| fy14lkaa | 70:7f0b330ff40b | 123 | _sace_ship.add_score(); | 
| fy14lkaa | 92:8a1b14488ca5 | 124 | bullet1.init(bullet1_size,_speed); | 
| fy14lkaa | 70:7f0b330ff40b | 125 | pad.tone(1500.0,0.5); | 
| fy14lkaa | 70:7f0b330ff40b | 126 | pad.leds_on(); | 
| fy14lkaa | 70:7f0b330ff40b | 127 | wait(0.5); | 
| fy14lkaa | 70:7f0b330ff40b | 128 | pad.leds_off(); | 
| fy14lkaa | 70:7f0b330ff40b | 129 | } | 
| fy14lkaa | 56:c8fc0a1f4132 | 130 | |
| fy14lkaa | 71:1f6b665fc047 | 131 | void SpaceInvadersEngin::print_scores(N5110 &lcd) { | 
| fy14lkaa | 71:1f6b665fc047 | 132 | // get scores from the spaceship | 
| fy14lkaa | 92:8a1b14488ca5 | 133 | int space_ship_score = space_ship1.get_score(); | 
| fy14lkaa | 57:45c5de9cefdf | 134 | |
| fy14lkaa | 68:175190a03cbd | 135 | |
| fy14lkaa | 71:1f6b665fc047 | 136 | // print to LCD i | 
| fy14lkaa | 71:1f6b665fc047 | 137 | char buffer1[14]; | 
| fy14lkaa | 71:1f6b665fc047 | 138 | sprintf(buffer1,"%2d",space_ship_score); | 
| fy14lkaa | 71:1f6b665fc047 | 139 | lcd.printString(buffer1,WIDTH/2 - 20,1); // font is 8 wide, so leave 4 pixel gape from middle assuming two digits | 
| fy14lkaa | 68:175190a03cbd | 140 | |
| fy14lkaa | 71:1f6b665fc047 | 141 | } | 
| fy14lkaa | 71:1f6b665fc047 | 142 | |
| fy14lkaa | 92:8a1b14488ca5 | 143 | */ |