ELEC2645 (2018/19) / Mbed 2 deprecated el17zl

Dependencies:   mbed

Fork of el17zl by Zhenwen Liao

Revision:
13:5930f0e5889d
Parent:
11:f5d0ea7e4b74
diff -r 67304cb99684 -r 5930f0e5889d Ppl/Ppl.h
--- a/Ppl/Ppl.h	Sun Apr 28 17:56:09 2019 +0000
+++ b/Ppl/Ppl.h	Tue Apr 30 09:58:30 2019 +0000
@@ -11,24 +11,77 @@
 {
 
 public:
+    /** Constructor */
     Ppl();
+
+    /** Destructor */
     ~Ppl();
+
+    /** Initialise the first position of ppl
+    * @param x0 @details the first x position of ppl (int)
+    * @param y0 @details the first y position of ppl (int)
+    */
     void init(int x0, int y0);
+
+    /** Draw the Ppl accroading to the current _x,_y
+    * @param lcd @details the object of screen
+    */
     void draw(N5110 &lcd);
-    void update(int bb,int ba,int bx,int by,int temp,int barrier_x,int barrier_y);
+
+
+    /** Update the reading of box parameter
+    * @param bb @details the indicater of botton B being push or not (int)
+    * @param ba @details the indicater of botton A being push or not (int)
+    * @param bx @details the indicater of botton X being push or not (int)
+    * @param by @details the indicater of botton Y being push or not (int)
+    * @param indicator @details indicator for function hold_ppl_box_touching (int)
+    * @param barrier_x @details the x position of barrier (int)
+    * @param barrier_y @details the y position of barrier (int)
+    */
+    void update(int bb,int ba,int bx,int by,int indicator,int barrier_x,int barrier_y);
 
-    /// accessors and mutators
+    /**
+     * @brief Check whether after moving if ppl pos match the barrier
+     * @param barrier_x @details the x position of barrier (int)
+     * @param barrier_y @details the y position of barrier (int)
+     * @return true if matched barrier atfer next move
+     */
     bool hold_beside_barrier(int barrier_x,int barrier_y);
+
+    /** Move the ppl with respect to the bottom read
+    * @param bb @details the indicater of botton B being push or not (int)
+    * @param ba @details the indicater of botton A being push or not (int)
+    * @param bx @details the indicater of botton X being push or not (int)
+    * @param by @details the indicater of botton Y being push or not (int)
+    */
     void move_ppl(int bb,int ba,int bx,int by);
-    void hold_ppl_box_touching(int temp);
+
+    /**
+     * @brief Check whether box facing wall and hold pos of ppl
+     * @param indicator @details indicating the respected position of Ppl and Box (int)
+     * @details   0: do nothing
+     *            1: next move box off the left hold ppl in x = 10;
+     *            2: next move box off the right  hold ppl in x = 66;
+     *            3: next move box off the top  hold ppl in y = 12;
+     *            4: next move box off the bottom hold ppl in y = 28;
+     */
+    void hold_ppl_box_touching(int indicator);
+    
+    /** Hold the position if ppl go off screen */
     void hold_ppl_against_wall();
+
+    /** get the current position of ppl */
     Vector2D get_pos();
+
+    /** set the position of ppl
+    * @param p @details the Vector form of ppl (Vector2D)
+    */
     void set_pos(Vector2D p);
 
 
 
 private:
-    // position of the ppl 
+    // position of the ppl
     int _x;
     int _y;
 };
\ No newline at end of file