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Dependencies: mbed
Fork of el17zl by
PushingEngine/PushingEngine.h
- Committer:
- franklzw
- Date:
- 2019-04-22
- Revision:
- 10:726c1489894e
- Parent:
- 9:1fa7f087051e
- Child:
- 11:f5d0ea7e4b74
File content as of revision 10:726c1489894e:
#ifndef PUSHINGENGINE_H #define PUSHINGENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Ppl.h" #include "Box.h" #include "Cross.h" #include "Menu.h" class PushingEngine { public: PushingEngine(); ~PushingEngine(); void init(int box1_x,int box1_y,int box2_x,int box2_y,int ppl_x,int ppl_y, int cross1_x,int cross1_y,int cross2_x,int cross2_y,int menu_x,int menu_y); void read_input(Gamepad &pad); void update(Gamepad &pad,int barrier_x,int barrier_y); void draw(N5110 &lcd,int barrier_x,int barrier_y); int set_score(); Vector2D print_menu(N5110 &lcd,Gamepad &pad); private: void check_ppl_box1_touching(Gamepad &pad); void check_ppl_box2_touching(Gamepad &pad); void hold_ppl_box1_wall(Gamepad &pad); void hold_ppl_box2_wall(Gamepad &pad); bool ppl_cover_box(Gamepad &pad); void box_cover_cross1_score(Gamepad &pad); void box_cover_cross2_score(Gamepad &pad); Box _b1; Box _b2; // positions of the Boxes int _b1x; int _b2x; int _b1y; int _b2y; Ppl _ppl; // poitions of the ppl int _pplx; int _pply; Cross _c1; Cross _c2; // position of the crosses int _c1x; int _c2x; int _c1y; int _c2y; Menu _menu; //reading of bottom int _bb; int _bx; int _by; int _ba; int _bjoy; int _bj; //parameter for touching int _s; //ppl with b1 int _r; //ppl with b2 int _temp; int _score; }; #endif