Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Committer:
yfkwok
Date:
Mon Mar 11 19:48:14 2019 +0000
Revision:
0:1da4db5de653
initial commit

Who changed what in which revision?

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yfkwok 0:1da4db5de653 1 #ifndef BITMAP_H
yfkwok 0:1da4db5de653 2 #define BITMAP_H
yfkwok 0:1da4db5de653 3
yfkwok 0:1da4db5de653 4 #include <vector>
yfkwok 0:1da4db5de653 5
yfkwok 0:1da4db5de653 6 // Forward declarations
yfkwok 0:1da4db5de653 7 class N5110;
yfkwok 0:1da4db5de653 8
yfkwok 0:1da4db5de653 9 /**
yfkwok 0:1da4db5de653 10 * @brief A black & white bitmap that can be rendered on an N5110 screen
yfkwok 0:1da4db5de653 11 * @author Alex Valavanis <a.valavanis@leeds.ac.uk>
yfkwok 0:1da4db5de653 12 *
yfkwok 0:1da4db5de653 13 * @code
yfkwok 0:1da4db5de653 14 // First declare the pixel map data using '1' for black,
yfkwok 0:1da4db5de653 15 // or '0' for white pixels
yfkwok 0:1da4db5de653 16 static int sprite_data[] = {
yfkwok 0:1da4db5de653 17 0,0,1,0,0,
yfkwok 0:1da4db5de653 18 0,1,1,1,0,
yfkwok 0:1da4db5de653 19 0,0,1,0,0,
yfkwok 0:1da4db5de653 20 0,1,1,1,0,
yfkwok 0:1da4db5de653 21 1,1,1,1,1,
yfkwok 0:1da4db5de653 22 1,1,1,1,1,
yfkwok 0:1da4db5de653 23 1,1,0,1,1,
yfkwok 0:1da4db5de653 24 1,1,0,1,1
yfkwok 0:1da4db5de653 25 };
yfkwok 0:1da4db5de653 26
yfkwok 0:1da4db5de653 27 // Instantiate the Bitmap object using the data above
yfkwok 0:1da4db5de653 28 Bitmap sprite(sprite_data, 8, 5); // Specify rows and columns in sprite
yfkwok 0:1da4db5de653 29
yfkwok 0:1da4db5de653 30 // We can render the bitmap wherever we want on the screen
yfkwok 0:1da4db5de653 31 sprite.render(lcd, 20, 6); // x and y locations for rendering
yfkwok 0:1da4db5de653 32 sprite.render(lcd, 30, 10);
yfkwok 0:1da4db5de653 33
yfkwok 0:1da4db5de653 34 // We can also print its values to the terminal
yfkwok 0:1da4db5de653 35 sprite.print();
yfkwok 0:1da4db5de653 36 * @endcode
yfkwok 0:1da4db5de653 37 */
yfkwok 0:1da4db5de653 38 class Bitmap
yfkwok 0:1da4db5de653 39 {
yfkwok 0:1da4db5de653 40 private:
yfkwok 0:1da4db5de653 41 /**
yfkwok 0:1da4db5de653 42 * @brief The contents of the drawing, with pixels stored in row-major order
yfkwok 0:1da4db5de653 43 * @details '1' represents a black pixel; '0' represents white
yfkwok 0:1da4db5de653 44 */
yfkwok 0:1da4db5de653 45 std::vector<int> _contents;
yfkwok 0:1da4db5de653 46
yfkwok 0:1da4db5de653 47 unsigned int _height; ///< The height of the drawing in pixels
yfkwok 0:1da4db5de653 48 unsigned int _width; ///< The width of the drawing in pixels
yfkwok 0:1da4db5de653 49
yfkwok 0:1da4db5de653 50 public:
yfkwok 0:1da4db5de653 51 Bitmap(int const *contents,
yfkwok 0:1da4db5de653 52 unsigned int const height,
yfkwok 0:1da4db5de653 53 unsigned int const width);
yfkwok 0:1da4db5de653 54
yfkwok 0:1da4db5de653 55 int get_pixel(unsigned int const row,
yfkwok 0:1da4db5de653 56 unsigned int const column) const;
yfkwok 0:1da4db5de653 57
yfkwok 0:1da4db5de653 58 void print() const;
yfkwok 0:1da4db5de653 59
yfkwok 0:1da4db5de653 60 void render(N5110 &lcd,
yfkwok 0:1da4db5de653 61 unsigned int const x0,
yfkwok 0:1da4db5de653 62 unsigned int const y0) const;
yfkwok 0:1da4db5de653 63 };
yfkwok 0:1da4db5de653 64
yfkwok 0:1da4db5de653 65 #endif // BITMAP_H