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Dependencies: mbed FXOS8700CQ mbed-rtos
Game_two/Insta_files/Insta.cpp
- Committer:
- yfkwok
- Date:
- 2019-04-18
- Revision:
- 14:abe64fe0b6a5
- Child:
- 19:903d67bb0dea
File content as of revision 14:abe64fe0b6a5:
#include "Insta.h" Insta::Insta() { } Insta::~Insta() { } void Insta::init(int speed) { int position = rand() % 8; // randomise initial direction. // 4 possibilities. Get random modulo and set velocities accordingly if (position == 0) { _x = -9; _y = 12; _velocity.x = speed * 2; _velocity.y = speed; } else if (position == 1) { _x = 20; _y = -9; _velocity.x = speed * 2; _velocity.y = speed *2; } else if (position == 2) { _x = 60; _y = -9; _velocity.x = -speed * 2; _velocity.y = speed *2; } else if (position == 3) { _x = 83; _y = 14; _velocity.x = -speed * 3; _velocity.y = speed; } else if (position == 4) { _x = 83; _y = 35; _velocity.x = -speed * 3; _velocity.y = -speed *2; } else if (position == 5) { _x = 60; _y = 47; _velocity.x = -speed * 2; _velocity.y = -speed *2; } else if (position == 6) { _x = 20; _y = 47; _velocity.x = speed * 2; _velocity.y = -speed *2; } else if (position == 7) { _x = -9; _y = 30; _velocity.x = speed * 3; _velocity.y = -speed *2; } } void Insta::draw(N5110 &lcd) { int Insta_data[12][12] = { {0,0,1,1,1,1,1,1,1,1,0,0}, {0,1,1,1,1,1,1,1,1,1,1,0}, {1,1,1,0,0,0,0,0,0,1,1,1}, {1,1,0,1,1,1,1,1,0,0,1,1}, {1,1,0,1,1,0,0,1,1,0,1,1}, {1,1,0,1,0,1,1,0,1,0,1,1}, {1,1,0,1,0,1,1,0,1,0,1,1}, {1,1,0,1,1,0,0,1,1,0,1,1}, {1,1,0,1,1,1,1,1,1,0,1,1}, {1,1,1,0,0,0,0,0,0,1,1,1}, {0,1,1,1,1,1,1,1,1,1,1,0}, {0,0,1,1,1,1,1,1,1,1,0,0}, }; lcd.drawSprite(_x, _y, 12, 12, (int*)Insta_data); } void Insta::update() { _x += _velocity.x; _y += _velocity.y; } void Insta::set_velocity(Vector2D v) { _velocity.x = v.x; _velocity.y = v.y; } Vector2D Insta::get_velocity() { Vector2D v = {_velocity.x,_velocity.y}; return v; } Vector2D Insta::get_pos() { Vector2D p = {_x,_y}; return p; } void Insta::set_pos(Vector2D p) { _x = p.x; _y = p.y; }