Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Revision:
33:f7ec806e14b6
Parent:
24:366f87cc3ca3
--- a/Game_two/Character_files/Game_two_cha.h	Wed May 08 15:14:55 2019 +0000
+++ b/Game_two/Character_files/Game_two_cha.h	Wed May 08 23:57:04 2019 +0000
@@ -21,46 +21,52 @@
     Game_two_cha();
     /** Destructor */
     ~Game_two_cha();
+    
     /**
      * @brief Initialize the class parameters
-     * @param x
      * @details Initialize the character's position, speed and player score
      */
     void init();
+    
     /**
      * @brief Draw the character
-     * @param cha
+     * @param character parameter cha (int)
      * @details Draw the character on lcd screen, choose character depending on parameter (cha)
      */
     void draw(N5110 &lcd, int cha);
+    
     /**
      * @brief Draw the character's alternative sprite
-     * @param cha
+     * @param character parameter cha (int)
      * @details Draw the character's alternative sprite on lcd screen to create motion, choose character depending on parameter (cha)
      */
     void draw_alt(N5110 &lcd, int cha);
+    
     /**
      * @brief Update the character
-     * @param d
-     * @param mag
+     * @param direction d (Direction)
+     * @param magnitude mag (float)
      * @details Update the character position by referencing the joystick input on direction and magnitue
      */
     void update(Direction d,float mag);
+    
     /**
      * @brief Set the score
-     * @param score
+     * @param score (int)
      * @details Set the score of the player
      */
     void add_score();
+    
     /**
      * @brief Get the score
-     * @return _score
+     * @return score (int)
      * @details Return the score of the player
      */
     int get_score();
+    
     /**
      * @brief Get the position of the character
-     * @return p
+     * @return position of character (Vector2D)
      * @details Return the position of the character
      */
     Vector2D get_pos();