Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Revision:
5:bc0691d02fd5
Parent:
4:5bc9c4363d31
Child:
11:5a6b9dffd78a
--- a/Game_one/Game_one.cpp	Wed Apr 03 18:40:43 2019 +0000
+++ b/Game_one/Game_one.cpp	Mon Apr 08 00:41:25 2019 +0000
@@ -120,8 +120,8 @@
 
     // see if block has hit the player by checking for overlaps
     if (
-        (block_pos.y >= p1_pos.y + 2) && //top
-        (block_pos.y <= p1_pos.y + 19) && //bottom
+        (block_pos.y >= p1_pos.y - 6) && //top
+        (block_pos.y <= p1_pos.y + 14) && //bottom
         (block_pos.x >= _p1x) && //left
         (block_pos.x <= _p1x + 17)  //right
     ) 
@@ -257,4 +257,5 @@
 
         }
     }
-}
\ No newline at end of file
+}
+