Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.
Dependencies: mbed FXOS8700CQ mbed-rtos
Diff: Exam/Exam.cpp
- Revision:
- 6:9104692d6c8c
- Parent:
- 5:bc0691d02fd5
--- a/Exam/Exam.cpp Mon Apr 08 00:41:25 2019 +0000 +++ b/Exam/Exam.cpp Wed Apr 10 17:52:45 2019 +0000 @@ -57,11 +57,10 @@ bool finished = false; while(pad.check_event(Gamepad::START_PRESSED) == false){ - //music.gym(pad, !finished); + //thread.start(music.gym(pad, !finished)); switch (currentPage) { case PAGE_1: lcd.clear(); - lcd.printString("Question 1",0,0); lcd.printString("What is the",0,1); lcd.printString("cut off",0,2); @@ -70,12 +69,10 @@ lcd.drawSprite(39, 44, 4, 7, down); lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_2;} - if(pad.get_direction() == N){currentPage = PAGE_1;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_2: lcd.clear(); - lcd.printString("formed by a",0,0); lcd.printString("50k resistor",0,1); lcd.printString("and capacitor",0,2); @@ -85,11 +82,10 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_3;} if(pad.get_direction() == N){currentPage = PAGE_1;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_3: lcd.clear(); - pad.init(); if (point > 0){ lcd.printString("A. 26.5kHz",0,2); lcd.printString("B. 2.61MHz",0,3); @@ -104,7 +100,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_2;} if(pad.check_event(Gamepad::A_PRESSED) == true){ score++; @@ -115,11 +110,10 @@ || (pad.check_event(Gamepad::Y_PRESSED) == true)){ currentPage = PAGE_4; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_4: lcd.clear(); - lcd.printString("Question 2",0,0); lcd.printString("What is the",0,1); lcd.printString("integration",0,2); @@ -128,12 +122,10 @@ lcd.drawSprite(39, 44, 4, 7, down); lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_5;} - if(pad.get_direction() == N){currentPage = PAGE_4;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_5: lcd.clear(); - lcd.printString("with respect",0,0); lcd.printString("to x for ",0,1); lcd.printString("[0,pi/2]?",0,2); @@ -141,11 +133,10 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_6;} if(pad.get_direction() == N){currentPage = PAGE_4;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_6: lcd.clear(); - pad.init(); if(point > 1) { lcd.printString("A. 0.1354",0,2); lcd.printString("B. 2.617",0,3); @@ -160,7 +151,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_5;} if(pad.check_event(Gamepad::Y_PRESSED) == true){ score++; @@ -171,11 +161,10 @@ || (pad.check_event(Gamepad::X_PRESSED) == true)){ currentPage = PAGE_7; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_7: lcd.clear(); - lcd.printString("Question 3",0,0); lcd.printString("What is the",0,1); lcd.printString("integration",0,2); @@ -184,22 +173,19 @@ lcd.drawSprite(39, 44, 4, 7, down); lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_8;} - if(pad.get_direction() == N){currentPage = PAGE_7;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_8: lcd.clear(); - lcd.printString("with respect",0,0); lcd.printString("to x?",0,1); lcd.drawSprite(39, 44, 4, 7, down); lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_9;} if(pad.get_direction() == N){currentPage = PAGE_7;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_9: - pad.init(); lcd.clear(); if(point > 2) { lcd.printString("A. -ln|cos(x)|",0,2); @@ -215,7 +201,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_8;} if(pad.check_event(Gamepad::A_PRESSED) == true){ score++; @@ -226,17 +211,16 @@ || (pad.check_event(Gamepad::X_PRESSED) == true)){ currentPage = PAGE_10; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_10: lcd.clear(); - lcd.printString("EXAM",0,0); lcd.printString("COMPLETE",0,1); lcd.printString("PRESS START",0,5); lcd.refresh(); if(pad.check_event(Gamepad::START_PRESSED) == true) {finished = true;} - wait(2.0f/fps); + wait(1.0f/fps); break; } } @@ -267,7 +251,6 @@ //music.gym(pad, !finished); switch (currentPage) { case PAGE_1: - lcd.clear(); lcd.printString("Question 1",0,0); lcd.printString("A GaAs LED",0,1); @@ -278,10 +261,9 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_2;} if(pad.get_direction() == N){currentPage = PAGE_1;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_2: - lcd.clear(); lcd.printString("the longest",0,0); lcd.printString("wavelength",0,1); @@ -292,10 +274,9 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_3;} if(pad.get_direction() == N){currentPage = PAGE_1;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_3: - pad.init(); lcd.clear(); if (point > 0){ lcd.printString("A. 913.52nm",0,2); @@ -311,7 +292,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_2;} if(pad.check_event(Gamepad::B_PRESSED) == true){ score++; @@ -322,11 +302,10 @@ || (pad.check_event(Gamepad::Y_PRESSED) == true)){ currentPage = PAGE_4; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_4: lcd.clear(); - lcd.printString("Question 2",0,0); lcd.printString("If the control",0,1); lcd.printString("signal for",0,2); @@ -336,11 +315,10 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_5;} if(pad.get_direction() == N){currentPage = PAGE_4;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_5: lcd.clear(); - lcd.printString("t(on) = 70us",0,0); lcd.printString("t(off) = 30us",0,1); lcd.printString("what is the",0,2); @@ -350,10 +328,9 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_6;} if(pad.get_direction() == N){currentPage = PAGE_4;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_6: - pad.init(); lcd.clear(); if(point > 1) { lcd.printString("A. 10kHz",0,2); @@ -369,7 +346,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_5;} if(pad.check_event(Gamepad::A_PRESSED) == true){ score++; @@ -380,7 +356,7 @@ || (pad.check_event(Gamepad::X_PRESSED) == true)){ currentPage = PAGE_7; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_7: lcd.clear(); @@ -393,11 +369,10 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_8;} if(pad.get_direction() == N){currentPage = PAGE_7;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_8: lcd.clear(); - lcd.printString("is the value",0,0); lcd.printString("of x(-t+5) at",0,1); lcd.printString("t=0?",0,2); @@ -405,10 +380,9 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_9;} if(pad.get_direction() == N){currentPage = PAGE_7;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_9: - pad.init(); lcd.clear(); if(point > 2) { lcd.printString("A. x(0)",0,2); @@ -424,7 +398,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_8;} if(pad.check_event(Gamepad::Y_PRESSED) == true){ score++; @@ -435,7 +408,7 @@ || (pad.check_event(Gamepad::X_PRESSED) == true)){ currentPage = PAGE_10; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_10: lcd.clear(); @@ -444,7 +417,7 @@ lcd.printString("PRESS START",0,5); lcd.refresh(); if(pad.check_event(Gamepad::START_PRESSED) == true) {finished = true;} - wait(2.0f/fps); + wait(1.0f/fps); break; } } @@ -476,7 +449,6 @@ switch (currentPage) { case PAGE_1: lcd.clear(); - if (point > 0){ lcd.printString("Question 1",0,0); lcd.printString("The answer is",0,1); @@ -489,13 +461,12 @@ lcd.printString("$%^&*$%^&*",0,3); } lcd.drawSprite(39, 44, 4, 7, down); - lcd.refresh(); + wait(1.0f/fps); if(pad.get_direction() == S){currentPage = PAGE_2;} if(pad.get_direction() == N){currentPage = PAGE_1;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_2: - pad.init(); lcd.clear(); if (point > 0){ lcd.printString("A. ",0,2); @@ -511,7 +482,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_1;} if(pad.check_event(Gamepad::A_PRESSED) == true){ score++; @@ -522,10 +492,9 @@ || (pad.check_event(Gamepad::Y_PRESSED) == true)){ currentPage = PAGE_3; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_3: - lcd.clear(); if (point > 1){ lcd.printString("Question 2",0,0); @@ -542,10 +511,9 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_4;} if(pad.get_direction() == N){currentPage = PAGE_3;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_4: - pad.init(); lcd.clear(); if (point > 1){ lcd.printString("A. ",0,2); @@ -561,7 +529,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_3;} if(pad.check_event(Gamepad::B_PRESSED) == true){ score++; @@ -572,10 +539,9 @@ || (pad.check_event(Gamepad::Y_PRESSED) == true)){ currentPage = PAGE_5; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_5: - lcd.clear(); if (point > 2){ lcd.printString("Question 3",0,0); @@ -592,10 +558,9 @@ lcd.refresh(); if(pad.get_direction() == S){currentPage = PAGE_6;} if(pad.get_direction() == N){currentPage = PAGE_5;} - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_6: - pad.init(); lcd.clear(); if (point > 2){ lcd.printString("A. ",0,2); @@ -611,7 +576,6 @@ } lcd.drawSprite(39, 0, 4, 7, up); lcd.refresh(); - wait(2.0f/fps); if(pad.get_direction() == N){currentPage = PAGE_5;} if(pad.check_event(Gamepad::Y_PRESSED) == true){ score++; @@ -622,7 +586,7 @@ || (pad.check_event(Gamepad::B_PRESSED) == true)){ currentPage = PAGE_7; } - wait(2.0f/fps); + wait(1.0f/fps); break; case PAGE_7: @@ -632,7 +596,7 @@ lcd.printString("PRESS START",0,5); lcd.refresh(); if(pad.check_event(Gamepad::START_PRESSED) == true) {finished = true;} - wait(2.0f/fps); + wait(1.0f/fps); break; } }