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Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.
Dependencies: mbed FXOS8700CQ mbed-rtos
Diff: Game_one/Game_one.h
- Revision:
- 20:50ad2dad310d
- Parent:
- 19:903d67bb0dea
- Child:
- 25:31111e6e13ad
--- a/Game_one/Game_one.h Sun Apr 21 12:14:59 2019 +0000 +++ b/Game_one/Game_one.h Mon Apr 22 10:32:40 2019 +0000 @@ -133,6 +133,19 @@ */ void gameover(N5110 &lcd, Gamepad &pad); + /** + * @brief Moving background + * @param position x (int) + * @details The private function draws the moving background according to parameter x + */ + void draw_background(int x, N5110 &lcd); + + /** + * @brief Stationary background + * @details The private function draws the stationary background for further objects + */ + void background(N5110 &lcd); + Score music; Game_one_cha _p1; @@ -142,6 +155,7 @@ // x positions of the player int _p1x; + int _x; Coin _coin; Object _block;