Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Revision:
34:3ddfaa217eca
Parent:
32:58def659f463
--- a/Score/Score.cpp	Wed May 08 23:57:04 2019 +0000
+++ b/Score/Score.cpp	Thu May 09 00:41:05 2019 +0000
@@ -708,40 +708,40 @@
     draw_grad(lcd, cha, 1, 84);
     pad.tone(NOTE_C5,0.46/2);
     wait(0.46/2);
-    pad.tone(NOTE_G3,0.46);
+    pad.tone(NOTE_G3,0.44);
     wait(0.46/2);
     draw_grad(lcd, cha, 1, 74);
     wait(0.46/2);
     draw_grad(lcd, cha, 1, 64);
-    pad.tone(NOTE_G3,0.46/4);
+    pad.tone(NOTE_G3,0.44/4);
     wait(0.46/4);
-    pad.tone(NOTE_G3,0.46/4);
+    pad.tone(NOTE_G3,0.44/4);
     wait(0.46/4);
     draw_grad(lcd, cha, 1, 54);
-    pad.tone(NOTE_G3,0.46/2);
+    pad.tone(NOTE_G3,0.44/2);
     wait(0.46/2);
     draw_grad(lcd, cha, 1, 44);
-    pad.tone(NOTE_G3,0.46/2);
+    pad.tone(NOTE_G3,0.44/2);
     wait(0.46/2);
     draw_grad(lcd, cha, 1, 34);
-    pad.tone(NOTE_G3,0.46);
+    pad.tone(NOTE_G3,0.44);
     wait(0.46/2);
     draw_grad(lcd, cha, 1, 24);
     wait(0.46/2);
     // bar 3
-    pad.tone(NOTE_G3,0.46/2);
+    pad.tone(NOTE_G3,0.44/2);
     wait(0.46/2);
-    pad.tone(NOTE_G3,0.46);
+    pad.tone(NOTE_G3,0.44);
     wait(0.46);
-    pad.tone(NOTE_G3,0.46/4);
+    pad.tone(NOTE_G3,0.44/4);
     wait(0.46/4);
-    pad.tone(NOTE_G3,0.46/4);
+    pad.tone(NOTE_G3,0.44/4);
     wait(0.46/4);
-    pad.tone(NOTE_G3,0.46/2);
+    pad.tone(NOTE_G3,0.44/2);
     wait(0.46/2);
-    pad.tone(NOTE_G3,0.46/2);
+    pad.tone(NOTE_G3,0.44/2);
     wait(0.46/2);
-    pad.tone(NOTE_G3,0.46);
+    pad.tone(NOTE_G3,0.44);
     wait(0.46);
     // bar 4
     pad.tone(NOTE_C5,0.46*1.5);
@@ -951,18 +951,18 @@
     pad.tone(NOTE_D5,0.46);
     wait(0.46);
     // bar 20
-    pad.tone(NOTE_C5,0.46/2);
+    pad.tone(NOTE_C5,0.44/2);
     wait(0.46/2);
-    pad.tone(NOTE_C5,0.46);
+    pad.tone(NOTE_C5,0.44);
     wait(0.46);
-    pad.tone(NOTE_C5,0.46/4);
+    pad.tone(NOTE_C5,0.44/4);
     wait(0.46/4);
-    pad.tone(NOTE_C5,0.46/4);
+    pad.tone(NOTE_C5,0.44/4);
     wait(0.46/4);
-    pad.tone(NOTE_C5,0.46/2);
+    pad.tone(NOTE_C5,0.44/2);
     wait(0.46/2);
-    pad.tone(NOTE_C5,0.46/2);
+    pad.tone(NOTE_C5,0.44/2);
     wait(0.46/2);
-    pad.tone(NOTE_C5,0.46);
+    pad.tone(NOTE_C5,0.44);
     wait(0.46);
 }
\ No newline at end of file