Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Committer:
yfkwok
Date:
Fri Apr 12 17:19:14 2019 +0000
Revision:
10:adff3c804985
Parent:
2:464c7e62d97d
Child:
12:71683453f66a
12/4/2019 - Sprite format change

Who changed what in which revision?

UserRevisionLine numberNew contents of line
yfkwok 2:464c7e62d97d 1 #ifndef BULBASAUR_H
yfkwok 2:464c7e62d97d 2 #define BULBASAUR_H
yfkwok 2:464c7e62d97d 3
yfkwok 2:464c7e62d97d 4 #include "mbed.h"
yfkwok 2:464c7e62d97d 5 #include "N5110.h"
yfkwok 2:464c7e62d97d 6 #include "Gamepad.h"
yfkwok 2:464c7e62d97d 7
yfkwok 2:464c7e62d97d 8 class Bulbasaur
yfkwok 2:464c7e62d97d 9 {
yfkwok 2:464c7e62d97d 10
yfkwok 2:464c7e62d97d 11 public:
yfkwok 2:464c7e62d97d 12 Bulbasaur();
yfkwok 2:464c7e62d97d 13 ~Bulbasaur();
yfkwok 2:464c7e62d97d 14
yfkwok 2:464c7e62d97d 15 void draw_cha1_sprite(int pos_x,int pos_y,N5110 &lcd);
yfkwok 10:adff3c804985 16 void evo_one(N5110 &lcd);
yfkwok 10:adff3c804985 17 void evo_2_sprite(N5110 &lcd);
yfkwok 10:adff3c804985 18 void evo_3_sprite(N5110 &lcd, int x, int y);
yfkwok 10:adff3c804985 19 void evo_1_cong(N5110 &lcd);
yfkwok 10:adff3c804985 20 void evo_2_cong(N5110 &lcd);
yfkwok 10:adff3c804985 21 void evo_3_cong(N5110 &lcd);
yfkwok 2:464c7e62d97d 22 void description(Gamepad &pad, N5110 &lcd);
yfkwok 2:464c7e62d97d 23
yfkwok 2:464c7e62d97d 24 private:
yfkwok 2:464c7e62d97d 25
yfkwok 2:464c7e62d97d 26 int _pos_x;
yfkwok 2:464c7e62d97d 27 int _pos_y;
yfkwok 2:464c7e62d97d 28
yfkwok 2:464c7e62d97d 29 };
yfkwok 2:464c7e62d97d 30
yfkwok 2:464c7e62d97d 31 #endif