Project Submission (late)
Dependencies: mbed
Menus/Menus.h@3:83e79d31930c, 2019-05-10 (annotated)
- Committer:
- el17tc
- Date:
- Fri May 10 14:52:28 2019 +0000
- Revision:
- 3:83e79d31930c
- Parent:
- 0:72f372170a73
final commit, API is added.; I'm not sure if there is a specific statement of academic integrity wanted but- I declare that this work is 100% my own, I have not plagiarised any work or attempted to fabricate any part of it for extra marks.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17tc | 0:72f372170a73 | 1 | #ifndef MENUS_H |
el17tc | 0:72f372170a73 | 2 | #define MENUS_H |
el17tc | 0:72f372170a73 | 3 | |
el17tc | 0:72f372170a73 | 4 | #include <string> |
el17tc | 0:72f372170a73 | 5 | #include <sstream> |
el17tc | 0:72f372170a73 | 6 | |
el17tc | 0:72f372170a73 | 7 | #include "N5110.h" |
el17tc | 0:72f372170a73 | 8 | |
el17tc | 0:72f372170a73 | 9 | /* because these classes are so short and so closely linked, they are declared |
el17tc | 0:72f372170a73 | 10 | and defined in the same files for convenience and clarity */ |
el17tc | 0:72f372170a73 | 11 | |
el17tc | 3:83e79d31930c | 12 | /** Button Class |
el17tc | 3:83e79d31930c | 13 | * @brief An abstract class for all button's in the program |
el17tc | 3:83e79d31930c | 14 | * @brief The intent was to take advantage of polymorphism in C++ to cut out some large if-else blocks. |
el17tc | 3:83e79d31930c | 15 | * @brief There are two functions to overload, run() is always overloaded. |
el17tc | 3:83e79d31930c | 16 | * @brief runBack() is only overloaded for buttons attributed to increasing and decreasing variables, |
el17tc | 3:83e79d31930c | 17 | * @brief for example buttons to modify the maze size or contrast/brightness. |
el17tc | 3:83e79d31930c | 18 | * |
el17tc | 3:83e79d31930c | 19 | * @brief Version 1.0 |
el17tc | 3:83e79d31930c | 20 | * @author Thomas Caine |
el17tc | 3:83e79d31930c | 21 | * @date May 2019 |
el17tc | 3:83e79d31930c | 22 | */ |
el17tc | 0:72f372170a73 | 23 | class Button { |
el17tc | 0:72f372170a73 | 24 | public: |
el17tc | 0:72f372170a73 | 25 | int x; |
el17tc | 0:72f372170a73 | 26 | int y; |
el17tc | 3:83e79d31930c | 27 | /** Button default constructor |
el17tc | 3:83e79d31930c | 28 | */ |
el17tc | 0:72f372170a73 | 29 | Button() { |
el17tc | 0:72f372170a73 | 30 | x = y = 0; |
el17tc | 0:72f372170a73 | 31 | } |
el17tc | 3:83e79d31930c | 32 | /** virtual run function for polymorphism |
el17tc | 3:83e79d31930c | 33 | */ |
el17tc | 0:72f372170a73 | 34 | void virtual run() { |
el17tc | 0:72f372170a73 | 35 | printf("Button\n"); |
el17tc | 0:72f372170a73 | 36 | } |
el17tc | 3:83e79d31930c | 37 | /** virtual runBack function for polymorphism |
el17tc | 3:83e79d31930c | 38 | */ |
el17tc | 0:72f372170a73 | 39 | void virtual runBack() { |
el17tc | 0:72f372170a73 | 40 | printf("Back functionality\n"); |
el17tc | 0:72f372170a73 | 41 | // only overridden in functions that can be pressed backwards e.g. sliders |
el17tc | 0:72f372170a73 | 42 | // for contrast and brightness |
el17tc | 0:72f372170a73 | 43 | } |
el17tc | 0:72f372170a73 | 44 | }; |
el17tc | 0:72f372170a73 | 45 | |
el17tc | 3:83e79d31930c | 46 | /** Menu Class |
el17tc | 3:83e79d31930c | 47 | * @brief An abstract class for all Menus's in the program |
el17tc | 3:83e79d31930c | 48 | * @brief Takes advantage of polymorphism. Draw() function is overriden in every inheriting Menu class. |
el17tc | 3:83e79d31930c | 49 | * @brief Score is used in the VictoryMenu and DefeatMenu classes. |
el17tc | 3:83e79d31930c | 50 | * @details Due to the similarity of Menu classes and their small size, I did not give them all header and source files. |
el17tc | 3:83e79d31930c | 51 | * @details Instead, classes are defined when they are declared in the same file and Buttons and Menus are grouped |
el17tc | 3:83e79d31930c | 52 | * @details into the same header files based on common functionality. |
el17tc | 3:83e79d31930c | 53 | * |
el17tc | 3:83e79d31930c | 54 | * @brief Version 1.0 |
el17tc | 3:83e79d31930c | 55 | * @author Thomas Caine |
el17tc | 3:83e79d31930c | 56 | * @date May 2019 |
el17tc | 3:83e79d31930c | 57 | */ |
el17tc | 0:72f372170a73 | 58 | class Menu { |
el17tc | 0:72f372170a73 | 59 | public: |
el17tc | 0:72f372170a73 | 60 | Button* buttons[3]; |
el17tc | 0:72f372170a73 | 61 | int score; // used in the victory and defeat menus |
el17tc | 0:72f372170a73 | 62 | int numOfButtons; |
el17tc | 0:72f372170a73 | 63 | int buttonIndex; |
el17tc | 0:72f372170a73 | 64 | N5110* lcd; |
el17tc | 3:83e79d31930c | 65 | /** Constructor for the Menu base class. |
el17tc | 3:83e79d31930c | 66 | * @param lcd pointer - Passed to every menu object (derived classes super this constructor) so they can print to the lcd |
el17tc | 3:83e79d31930c | 67 | */ |
el17tc | 0:72f372170a73 | 68 | Menu(N5110* screenPtr) : lcd(screenPtr) { |
el17tc | 0:72f372170a73 | 69 | numOfButtons = buttonIndex = 0; |
el17tc | 0:72f372170a73 | 70 | } |
el17tc | 3:83e79d31930c | 71 | /** Virtual draw function, overloaded by Menus to print unique stuff. |
el17tc | 3:83e79d31930c | 72 | */ |
el17tc | 0:72f372170a73 | 73 | void virtual draw() { |
el17tc | 0:72f372170a73 | 74 | printf("This is a menu\n"); |
el17tc | 0:72f372170a73 | 75 | } |
el17tc | 0:72f372170a73 | 76 | }; |
el17tc | 0:72f372170a73 | 77 | |
el17tc | 0:72f372170a73 | 78 | // important flags used throughout the menus to interact with the game's settings |
el17tc | 0:72f372170a73 | 79 | Menu *currentMenu; |
el17tc | 0:72f372170a73 | 80 | Button *currentButton; |
el17tc | 0:72f372170a73 | 81 | double contrastVal = 0.5; |
el17tc | 0:72f372170a73 | 82 | double brightnessVal = 0.5; |
el17tc | 0:72f372170a73 | 83 | int mazeSize = 12; |
el17tc | 0:72f372170a73 | 84 | bool beginFlag = false; |
el17tc | 0:72f372170a73 | 85 | bool restartFlag = false; |
el17tc | 0:72f372170a73 | 86 | bool menuFlag = false; |
el17tc | 0:72f372170a73 | 87 | bool timerFlag = true; |
el17tc | 0:72f372170a73 | 88 | |
el17tc | 0:72f372170a73 | 89 | |
el17tc | 0:72f372170a73 | 90 | #endif // MENUS_H |